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BEWARE - devlog 2023/2024

🕑 Added 2024-04-26 17:46:10 +0000 UTC
BEWARE - devlog 2023/2024
BEWARE - devlog 2023/2024

Comments

Pixintendo

No, because that's one of the main points of the game. :)

Tanner Hepp

is there a way to make the ground not as slippery

Konrad Fletcher

I'm not surprised its taking this long tbh, this is an absolutely massive project for a 1 man development team to take on and its a miracle he got this far in the first place. but i definitely dont think its abandoned - he always comes back when we least expect it. Just wish he wouldn't advertise "Monthly Updates" on the patreon if he wants to leave longer between the devlogs.

Konrad Fletcher

Hey does anyone know how to get the logitech g920 + manual gearstick working for v013? if i select the G29 preset everything works apart from reverse gear lmao

Byriii

Is there a way to make this game work with both a wheel and pedals?

Jay

Thank you for doing what you can! I will keep supporting you!

Pixintendo

Well, honestly, I will be very sad if there is no new version this year. A few weeks ago, I dreamed that I received a notification that the new version was out. Of course, by the time I could have checked, I had woken up. In addition, I have had the same recurring dream several times recently that this game takes place in my place of residence and its surrounding areas and cities. I don't think I'm addicted to Beware at all. :D

therickman

Hello, can we expect the next update for this year ? Thanks.

Pixintendo

Ondrej, I know that many people don't like it and are sick of it, but is there a way to make the camera bounce adjustable? As far as I can see, there is still a very slight, barely noticeable bounce, I assume you could adjust this with a slider in the menu, or maybe turn it on and off. Unfortunately, what I was able to achieve with the mod was a fake bounce, because it only moves the camera vertically, but there is no sense of depth, that is, the forward and backward bounce that was still present in the older versions.

Holden Cross

Hype train for the next update! Don't know when it'll come out, but there's sure to be a -flock- of new content.

aucraz

Can't wait for the next update!! If you need, I have some original soundtrack, that would fit into this games world, let me know i'm @aucraz everywhere :)

RockyDangerBuff🔥

Is their anyway to play the older versions, it says that the links have expired?

Pixintendo

Read my comments that I replied to Marco Panaia above you. In short: the new, more advanced NPC animation is not yet implemented.

Josh Jones

enemies dont exit cars after ramming me off the road anyway to fix this?

Pixintendo

I think you misunderstood what I said. Ondrej didn't plan to stop goons getting out of the car, it's just not implemented in the newer Unity versions yet, because he wants to develop a new, more advanced animation system for that. In older versions, you get a more complete gaming experience, but these are more like placeholder solutions. Yes, v007 is currently the last version where you get the most gameplay in a single map, including goons. There were separate versions after that, but they no longer contained the goons and the initial map, only showing the remaining pieces of the map with some car chases. Starting with version 011, the game runs in a completely new Unity version, with new car physics, better graphics, and the entire map in a single scene, but the rest of the game (NPCs, story, etc.) is not yet implemented.

Marco Panaia

This would make 007 the best working version with exiting goons, correct? If there is a better version please lead me in the right direction!! Which post does Ondrej say he stopped implementing the exiting goons?

Marco Panaia

ahh thank you! i will download 007 version then! I wondered why the goons didn't exit the vehicle in the newest of versions. I believed it to be the real shock value of the game.

Pixintendo

This is not entirely true. Goons chase you in several older versions, the last such version being 007. Starting with version 011, Ondrej ported the whole game to the new Unity version (this is where the many separate maps were merged for the first time), and since he hasn't yet managed to implement the more advanced NPC animation, the goons don't get out of the car because of this.

Marco Panaia

I love the game! but can someone tell me why the goons only exit the vehicle in the 0.0.0 version and not the latest versions?

Tommy Stivers

Yeah 75% is about right unfortunately. Everything is skyrocketing. I am glad to hear you're doing well, and I'm looking forward to your next demo!

nathan dimartino

coming along well keep up the good work.

GalaticFIre

I remember seeing BEWARE on youtube back in i think mid 2019 and i instantly fell in love. And in early 2020 i got my first PC and one of the first games i got on my PC was BEWARE. And ive been following this game ever since. This game will always have a special place in my heart <3.

Shoshana

I’m super excited for the birds and the audio changes! I’m not unsubbing no matter what, so take as long as you need for updates!

Pixintendo

I'm glad for the informative post. I think you should never regret choosing Unity long ago. If you are also someone for whom the programming part is the most difficult, and this hinders the progress of the project the most, then you have made a very good decision to choose Unity. Although there are alternatives, Unity is still one of the easiest engines among hobby and indie game developers. I know everyone mentions Godot, or there's the lesser-known Flax Engine (I think it's the most similar to Unity), but as soon as you start to dig deeper into learning it and not just mastering the basic functions, you'll soon realize that it's still better stay with Unity. This is due to the fact that Unity has the largest knowledge base, tutorial, asset tools, and community. If you have a specific problem, you will most likely find it in Unity, while with other engines you would be stuck in the problem. I approx. I've been learning Unity for 1 year (thanks to Beware, because it got me interested in the whole 3D), and at the moment I don't feel that the engine will die in the near future, there are simply too many things built on it, and too many games are made with it. They may have disappointed many existing game developers, but there will always be new ones to fill in the gaps. Maybe many people don't use it yet, but it's a fact that since ChatGPT appeared, it's much easier to learn scripting for Unity if you ask smartly and break the problem down into parts. I think everyone wants to get answers to most thing in the shortest possible time, and to progress with learning and to reach the skill as soon as possible, when the focus is no longer on scripting, but on the actual structure of the game and the creative part. If I ask ChatGPT about less well-known or smaller game engines, I get a lot of wrong answers. This also proves that Unity has the largest and most mature knowledge base from which AI can provide useful information. As far as I know, the original Runtime Fee was changed afterwards, but since you are using an older version of Unity anyway (that is, not the latest LTS), it will not affect you by default. The only downside to the older versions (if I'm not mistaken) is that the annual income limit for the free version is still $100,000, while the newer versions have raised it to $200,000. As we know, in the case of the game, it was already a huge break when you had to port it to the 2019 version, so for now, the project in its current form seems to be the safest.

Court Duvall

Ondrej, thank you for making my favorite game of all time. I've gamed for 40 years. I will support you as long as you want. <3

Eva Novotny

Great job🗽

TōkËtin

very nice to hear back, all work is good work, hoping for easygoing days!

istvanmatetorok

Wishing you the very best of luck and resilience to tackle the challenges. 💪

Marcus Campbell

I'm so glad to hear tour doing good! I was starting to get abit woried that the project may have been abounded


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