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Game Maker's Toolkit Newsletter - August 2016

🕑 Added 2016-08-31 22:02:59 +0000 UTC
Game Maker's Toolkit Newsletter - August 2016

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Game Maker's Toolkit

I actually do have a custom 3DS with video out. I used that for the Ocarina of Time 3D footage in Boss Keys, and Kid Icarus footage in Star Fox Zero. It's not my main 3DS. That does leave Vita - luckily there hasn't been anything I want to capture yet. The main thing I've had trouble with is the Wii U gamepad. SF0 luckily let you show the gamepad view on the TV so that worked well. For other games like Zombi U I had to rely on official trailers that showed the Gamepad view.

Nolen Murphy

I've always wanted to ask. Do you ever feel limited in your ability to talk about certain games/topics in videos due to the inability to capture certain handheld footage? I always feel like the handheld scene gets significantly less attention in gaming discussions simply because capturing footage is a pain. You could get a custom 3DS I suppose, but it can get expensive. Plus, it destroys the portability of the console, which is a bummer. And that still leaves the Vita sadly.

Game Maker's Toolkit

Cheers!

Julian Sterling

Interesting thing about chill games is that they don't actually have to be "chill" necessarily. Emotionally. They can be dark or sad or scary. I'm thinking of yume nikki in specifically, which is definitely a chill game I think. It's interesting that you can create a game that is relaxing mostly by the nature of the pacing and goals set for you but is not necessarily a happy good time.

Will Ready

Speaking of ResiEvil 4, here's a great article I just read about Horror game mechanics. It only mentions RE4 for a moment, but the article is really applicable to what you're talking about (variety, pacing, inventory, etc.). I figure you'd appreciate it: <a href="http://kotaku.com/why-horror-is-scarier-with-weapons-1786148635" rel="nofollow noopener" target="_blank">http://kotaku.com/why-horror-is-scarier-with-weapons-1786148635</a>

Ossian Olausson

Tony Hawks video thing would be dope

Ricky Romero

I've been playing a lot of Diddy Kong Racing lately and am loving it. The powerups work great in that one. (no mystery boxes, consecutive pickups get you better items) And you get a bigger boost if you let off the throttle first. Drifting is good too – you can tap the brake during a drift to turn really tightly. πŸ‘Œ


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