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Some quick thoughts on every new game I've played in 2016

🕑 Added 2016-09-17 17:01:16 +0000 UTC
Some quick thoughts on every new game I've played in 2016

Comments

Harmony

I'm really hoping more people play Obduction, cause it's a throwback in a really good way. Nobody really making anything like Cyan does, both when they were making games and since they closed / re-opened.

Game Maker's Toolkit

Stuff like how the health system is pointless, being ahead of the characters but not being able to say, not getting clear feedback from failure. stuff that's always been there but never properly addressed by capcom

Alex

What exactly are the mechanical issues you have for AA6 exactly?

James

As someone who loved BoxBoy, the sequel was a huge disappointment. Much like Escape Goat 2, BoxBoxBoy slowly introduces you to the same mechanics and obstacles that the first game introduced, making it feel like a mediocre repeat of the first game. The ability to create two sets of blocks really doesn't add enough to justify the retread.

WasabiNoise

(And yes, as soon as I've seen the list, I searched for Division :D)

WasabiNoise

Nice list! I've been playing "Tom Clancy's The Division" a lot but I entered when they fixed some of the bugs from level 1-30. But what you mention is happening now to the challenging modes (normal -> hard -> challenging -> heroic).. Actually, they are going to release an update on October (1.4) that is going to make life after Level 30 much easier (maybe it will piss off hardcore gamers, top 5%?). Well.... I could talk about this for long, but they are going to change the map so you can go into a tier level, rather than entering to the mode when you do a mission (now you walk the world and kill any enemy with one or two bullets). I think it's an interesting game and it's changing a lot from beta to 1.4.

Game Maker's Toolkit

I just wanted to add, because looking at it now it looks like i'm buying a billion games a month - many of these are rented, borrowed from friends, free on PlayStation Plus, or provided by the developer. I'm actually pretty fussy about which games I'll actually buy!

Game Maker's Toolkit

Sometimes you're thinking ahead of the game, but you're punished for showing evidence too early. It doesn't provide much feedback on wrong answers (generic response to wrong evidence presented). The lives / game over system is basically pointless. Little things like that. Same as all the other games - shame they've never really addressed this stuff

Tom T

What mechanical issues do you have with AA6?

Lovely list, Mark. One FPS I have played about 120 hours of is Rainbow Six: Siege. I get the entirety of my FPS fix from this game - no more COD or BF4. I just love the tactical (and technically asymmetical) aspect of it. With the new anti-cheat system I think it's a must-play. A lot of the DLC is cosmetic and every time a DLC pack is released the entire community is given a new map to play. Ubisoft's best game in YEARS imo...absolutely criminal this game didn't get the marketing push The Division did. Just my thoughts on the game lol.

Manuel Alcoba

I have exactly the same feelings regarding Zero Time Dilemma.,,


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