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Game Maker's Toolkit - Learning from Doom
🕑 Added 2016-01-26 16:50:41 +0000 UTC Man, Doom really holds up. 23-or-so years later, and this archetypal FPS is still super fun. I wonder why that is?
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Glad to be supporting this level of quality in game analysis. Great work Mark!
I found a similar feeling playing Borderlands! The enemies were various and well distinct.
Bjorn 'John Caboose' Johansson
Another fantastic analysis.