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A new video, reward heads up, and general update

🕑 Added 2016-07-31 13:24:58 +0000 UTC
A new video, reward heads up, and general update

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Game Maker's Toolkit

That's Hyper Light Drifter. Grand game, may talk about it more, soon...

Jeremy Williams

What's the pixel game at the very end that fades out under the top tier contributors?

Game Maker's Toolkit

Thanks, but I feel like I must keep my promise that spin off shows will be free. It's cool, I'm going to do one BK a month and I'm already feeling much happier with the arrangement :D

Vesselin Jilov

You should charge for the Boss Keys instead, everyone loves it.

Your volume of work is incredible as is, Mark. Don't overdo it!

Ben C

That's awesome that Cool Ghosts is a top patron.

Glad you mentioned Dark Souls, but I think even more interesting is Bloodborne. Trading health for ammo on your pistol forces you to make a really important gameplay decision. And that's what we're talking about here, right? Behind every interesting health system in a game is an equally interesting gameplay decision that has to be made. Regen'ing health encourages us to play more aggressive - just like the Bloodborne's "regain" system encourages players to play aggressively and get some health back.

Mike G

Great video. Forgot to mention Link's more powerful ranged attack in the original Legend of Zelda when he has full hearts...

Bjorn 'John Caboose' Johansson

Speaking of the video: Legacy of Kain Soul Reaver also had somewhat different gameplay depending on health status. Raziel can use the titular weapon extending out from his arm when the health is full.

Maene Erinys

Don't worry Mark. Even though we love your content we don't want it at the cost of your happiness, sanity and/or the quality of the content. You're doing a great work here. I for one prefer quality over quantity. Cheers!

Don't sweat it =). You're not willing to sacrifice quality, which is what we like to hear.


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