Patrefans
GameMakersToolkit from patreon
GameMakersToolkit patreon

How YouTube Copyright Claims Work

🕑 Added 2017-08-01 08:18:58 +0000 UTC

Comments

good

If use full for me

Illuminati Games

Keep it up!

ForwardCreating

shared :)

Josh Foreman

Heh, I did a cross promotional video with a band where I did a sculpture for them and had their music playing. While THEY are all friends of mine and obviously gave full permission, and their label (Unique Leader) didn't care, some OTHER distribution company apparently had rights to it and it became a nightmare of scary emails and that thing about threats of having my channel shut down. I hate this system SO much. :[

Justin Raymond

You mean if the footage is 29 seconds, or the entire video?

Turbo Button

"Try to use public domain music or get permission from artists" Hahaaaaaaaaaaaa

Bevibel Harvey

Also, one other thing. If it's under 30 seconds, no content ID claim. Make it 29 seconds at a time and you should be good. This is definitely true for audio, probably also true for video.

Bevibel Harvey

Great guide. One criticism - I'm the creator of the Line Rider Archival Project, and Line Rider videos nearly always get flagged for the music the track is set to, so I have a wealth of experience here. I just want to mention that copyright strikes are not always manual, and are indeed sometimes automated. We've had a few examples of well-known creators getting a strike immediately upon upload, and a few other examples of creators getting 3 strikes within a few months and having their entire channel deleted. This may have changed so that they must be manually detected in recent years, but it certainly has been automated in the past. Studio Ghibli, for example, as of 2013, gives an automatic copyright strike for any footage from a movie included in your video. If your channel is deleted, even if you sue there is no way to get your channel back as YouTube does not store them.

Dan Root

This is really helpful, Mark! 👌🏼😗

Tim Romero

"The nice thing about games is that they're interactive, so your own gameplay footage will always be different to the stuff in the database!*" apparently it's common for videos of mega evolution in Pokémon games to get content ID'd because Nintendo released some trailers with footage of mega evolutions, and the video and audio usually matches up perfectly.


More Creators