Patrefans
GameMakersToolkit from patreon
GameMakersToolkit patreon

GMTK Insider (September 2017)

🕑 Added 2017-09-29 09:21:57 +0000 UTC
GMTK Insider (September 2017)

Comments

Mathew Dyason

Ooo I missed this one! Always wanted to ask you your thoughts on thumbnail design, it's so very important and you consistently nail it. Thanks for this! Loving the laser-focus Insider posts.

ThunderRazor

Based on the Switch feedback devs get, the thumbnail / icon is very important. Awesome insight here and clever design.

Jakub Pander

Very nice insight, I was just reading about similar process of creating The Witness poster here: <a href="http://www.artofluis.com/3d-work/the-art-of-the-witness/release-trailer-and-long-screenshots/" rel="nofollow noopener" target="_blank">http://www.artofluis.com/3d-work/the-art-of-the-witness/release-trailer-and-long-screenshots/</a> neat stuff

Matt Hauke

I like seeing your process behind these, Mark. Nice to know people take visual communication seriously! I was going to suggest using the pen tool and mask but I see you've already mentioned it. It's a great non-destructive way to cut out which means you can always edit it or simply click it off if you need too!

Dan Root

Ace work, Mark! Thumbnails are mega-important, and it's difficult. I love yours, they convey your brand so neatly and concisely. I've noticed more and more people using white space in thumbnails which I think looks nice, which is why is use it. Linda makes them pop out a little bit to compete with others.


More Creators