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The Legend of Zelda: Skyward Sword's dungeon design | Boss Keys

🕑 Added 2017-05-17 16:54:04 +0000 UTC
The Legend of Zelda: Skyward Sword's dungeon design | Boss Keys

Comments

Adam Russell

Fi is a nightmare, but I remember being more annoyed by Spirit Zelda in Spirit Tracks :D

Turbo Button

more like skyward bored

OSW Review

Grand stuff! The GMTK on Zelda dungeons will be fantastic. Like the last section on Dead Space 3, it'll be a huge culmination of the boss keys series! Also V happy to see u will cover Zelda 1-2 for completion 😄

Fi was enough to make me stop playing the game after a few short hours, and to not have played any of the newer Zelda's since. I get that Nintendo wants to make it kid-friendly, but I religiously played Link to the Past when I was a kid without a problem. Either kids these days have become stupid (which I refuse to believe) or we have become afraid to challenge them...

mcwizardry

Interesting analysis, seems like the dungeon design in this game is exceptional. Loved the 3D graphics for the elevator statue dungeon.


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