What do you think?
🕑 Added 2025-04-24 19:38:23 +0000 UTC
Quick question about adventure structure and the use of one-shot adventures.
When you pick up a new one-shot adventure, do you expect the adventure to include and describe a meeting place for the adventure to begin? Usually a tavern, adventurer's guild, or similar. Or would you rather not have that so that you can use your own guilds, patrons, quest-givers from your world?
Comments
Bruce Meyer
I think hooks to include them in a game is a great idea but including the meeting place itself can be helpful but not always needed.
Elven Tower
I agree, ignoring the NPCs or just swapping their names and identities is enough.
Zychik
Overall, I agree with the previous comments. I see no problem in including a quest-giver/location. It can be used or ignored as the GM desires. On the other hand, it is nice to have some reason for why the PCs would take on the quest.