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Irwin's Journey 499: Gardening

🕑 Added 2025-11-14 18:39:39 +0000 UTC

Comments

Anne Kristiansen

EF year 89 and 69 are both mentioned i guess all of it happened in 69

X

Great chapter looking forward to today's^^

Carrarn

Answering in reverse order ;P Yes, the clone army idea would be something a lot of people would be able to come up with in a setting like this so it felt like a no brainer. That said... the reason Daubutim never asked irwin to make cards that make people into human copmtuers is because his author (read me) never thought of that... :P Now that you have put it in my mind I'm going to have to find a way to incorperate that because its a really brilliant idea. The issue is, that will mean others (badguys) would be able to do that, and this means the level of everything would need to go up. I'm going to think on it, and I might add some additions that effectively limit the usefullness this early on, or make it as rare as Irwin's soulscape / soulforce cards. There has a to a reason why super mind villains haven't done horror things ;)

Fred Reif

I'm surprised Dabautim hasn't gotten Irwin to make more information and thought boosting smiths. In a universe without computers it seems like a phenomenally useful ability. To asses and catalog huge amounts of information just boosts pretty much all synergetic areas of society. Like looking for talents? An organization of headhunters lead by someone with those cards would be invaluable. Research teams working on runes? Same thing... Even smithing research. How about leading armies? Logistics? People with those cards could optimize the work to a huge degree. Hehe I do see you're working on special body double forces. Clone army, as long as it's easy/quick to replace clones they could be used for highly dangerous tasks. Disposable and effective is a powerful combo. Looking forward to this 😄


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