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Irwin's Journey 388: Bad squeeze

🕑 Added 2025-02-22 20:44:47 +0000 UTC

Comments

Antony Claughton

It’s a while ago, but my memory was it happened at a time they needed/wanted power, and quickly. Giard was shattering, they were racing to stop that. I think the idea they’d pass on immediate power for long term gain is unlikely. Finally, I don’t know if they knew enough of heart and soul cards given their background to comprehend the long term implications. Also, given Coal’s strength him being an emerald summons seems incredibly misaligned with the storyline. Coal is always portrayed as a powerful summons. He bosses other shadow carded around. I admit I thought the emerald thoughts were jarring as my memory was it was stronger.

Antony Claughton

It is easy to find a willing volunteer when it will save thousands (millions?). They need it for a specific purpose. Finding someone shouldn’t be hard on an entire world! I’m suggesting at the first stop (and if not the first, the second with a plague) he should specifically have forged the card needed to stop it. Whether that be emerald, ruby or diamond. And of course the value will increase if it specifically saves the world. And of course, in this case he’d also get to keep the spare water cards they no longer need.

Carrarn

You are correct. My own notes and the raw files describe him as his first card as being Emerald rank, which I did tripple check. I just never thought to check what I eventually posted on RoyalRoad. Usually I don't make this big of a change, and I'm trying to remember why I would do that. I remember wanting it to be Emerald due to how free spiritied Greldo is. And him not wanting to be potentially stuck for a lack of cards. This does put me in a bit of a bind, but I'll think I will change the references here from emerald to ruby. It might also be for the best, due to how poewrful Greldo actually is. Thanks again, Tarrim and Venson EDIT: Alright, I've changed this chapter first, so I wouldn't keep building on a mistake. I'll need to go back from here to find the other wrong references. I've made a bunch of big notes to rethink the entire plotline off Greldo's first heartcard from the Scour arc (desert world) and on to here. There's a small chance that for the final edit I will change his first card back to Emerald, for ... reasons.... :P - Feedback on that story line can be submitted below this post and I'll take it into account. This part will probably be in the start of book 4. Book 3 is being edited now and should see them safely on Scour by the end.

Carrarn

Ill look into that, mt own notes, including thebough draft has it at emerald - I sometimes change things during edit, so perhaps thats how this happened. Thanks for pointing it out with the chappie number

Not Me

One major risk of distributing flyers comes from the fact that the Portal Gallery is not a very democratic place, and the politics are very personalistic. I don't think we've seen a mayor or other elected official since we left Giard. Leaders tend to rule by decree and command absolute authority over their subordinates, there isn't much in the way of kings having to convince their courts or guildmasters having to poll their master craftsmen and other senior members. People in real-world history, even in strong monarchies and autocracies, have had to share power more and do more political wrangling to get things done, because ultimately no human being is more powerful than a group of others, so they need enough of the group on their side. But this larger story world lets leaders accumulate power in a much more personal fashion than regular humans do. Regular humans can only strap on so much armor or carry so much wealth with them. But cards give a very real amount of concentrated might, and there's some pretty stark differences in the number and quality of cards people accumulate out here, so a strong leader may literally have dozens or hundreds of times the strength of their vassals. In such a non-democratic place, spreading messages among the citizenry could be taken very poorly. Taken favorably, a ruler might merely be unhappy that important news is coming to them by a secondhand source. But I'd be willing to bet that there are some societally embedded, very deeply-held customs (kept by extremely long-lived nobles) around giving important people priority on valuable things. And more than that, giving the public information outside of official channels takes many decisions on how to act out of the rulers' hands, effectively usurping some of their power. Mass-releasing a credible "you are going to die" pamphlet could be viewed as an attempt to cause chaos, a denial of the local lord's importance, and a rejection of their right to control the public response to the invasion. It might be viewed as tantamount to insurrection, and would not at all be helped by Irwin promptly making himself unavailable and unaccountable for the fallout.

Not Me

It's still a legitimately good idea, even as a joke. It solves problems on a couple of ends - one is that it allows Irwin to act in-character and help people, without getting bogged down in a new story in every single port city visited. It effectively systematizes that part of the interaction and that part of the storytelling, which lets the author get on to different topics. And on another end, it gives Irwin a way to provide warning at scale to unaware or uncooperative parties, while also reducing any risk of him getting tied down and wasting time. A private written letter to the people in charge always runs the risk of those in power disbelieving it, or perhaps them believing it, keeping it secret, and taking actions that maximize their own survival at the expense of everyone else. A personal audience has the issue of being harder to achieve and exposing them to some very personal risk of being detained or having their ship impounded while they're in court. Irwin and Greldo may personally be quite durable and evasive, but their possessions and allies are less so.

Govir Drauka

I hope you at least had some inkling of wanting to do the pamphlet thing, because that was purely a joke comment last chapter. But I do think it was handled well and made sense here :)

Albert Benny Oliyakkattil

Tftc!

Nicholas Del Rossi

Remember not everyone wants to slot a high-ranking card since it means they probably won’t be able to create another soul card afterwards. It also takes time to forge a card up to diamond no matter how well crafted it is. The additional value does not actually match the cards capabilities, but rather what you can get for said card only people who want to craft a full diamond soul card, and believe that they can fill it or accept that it’s their last one will want said diamond card and anyone who already has a card and is working on another one won’t get full benefits from a diamond soul card anyway since their base is lower, while there is a rarity of diamond rank cards unless he is willing to make them meet the specific requirements of the individual he is making the card for and craft them a custom card or cards, The value, as far as I’m aware, won’t raise that high, high-quality lower rank cards might actually sell better in terms of how many you can sell and the time it takes to create them not everyone can have a bunch of cards after all.

Antony Claughton

Adding to the quick summary whether they’ve been able to add many Yuurindi would be useful. Also, if the plague had been hitting other worlds, how are they handling it? Is it worthwhile Irwin staying a bit longer and forging a card to stop it, learning what the card needs, so he can create more? He has to be worried such an attack might be used on Eluathor. Plus, selling a card that would fix the plague would be a godsend to those worlds. Instead of trading multiple potentially useful water cards, he can sell one card that can stop the plague. How a diamond smith should be operating; forge one base card up including sideways so it’s more valuable, sell it for quartz cards and other materials and start again! Trading a plague stopping card would be more useful for worlds without a sufficiently skilled smith, be more valuable for Eluathor (knowledge and more cards), help prepare worlds better to fight the Guildar, and be more lucrative for Irwin.

Sean T

That’s what I thought too, emerald sounded weaker than I remembered.

Antony Claughton

Help by killing a “small” Oculithar and get its card/metal!

Antony Claughton

stagger ==> staggering feer-of-course ==> veer off course

Venson Mascarenhas

Exactly, Irwin had both Daub and Greldo's card reforged to Ruby. This is a big error in the narrative.

Not Me

Thanks for the chapter! It was fun to see some of the little things around worldbuilding that came up in conversation pop up, and how carded people interact with the world differently. And the idea of equipment designed specifically for common-enough carded abilities like shadow travel is great. I wonder - is it more efficient for groups to double or triple down on a single method of travel (e.g. ships with multiple wind-based propulsion, or fire-based propulsion, or winged animal-based propulsion), or are the effects better when diversified? Like if travel through the shadow realm can be improved through light-based cards used to create an area of relative shadow before moving, or animal-based cards (like Coal) to provide additional conscious willpower to move, or wind-based cards to simply improve movement speed.

Stephen Pearson

Thanks for the chapter! :-)

Tarrim

Greldo's first heartcard was ruby not emerald according to the chapters currently on royal road. 155

Robert Reilly

I’m always wanting more


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