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Irwin's Journey 391: What are Amnathair?

🕑 Added 2025-03-01 21:31:03 +0000 UTC

Comments

Not Me

Thanks for the explanation. So Galadin are humans, soulskills and card slots are mutually exclusive (because card slots are, in essence, a soulskill), and our source of card slots is in fact a third species that is somehow cross-compatible. I guess that sort of brings up the question - to what extent is an ability a soulskill vs a natural ability? Irwin has to spend several cards to mimic a Firzin's appearance, strength, physical resilience, and natural heat and metallic traits. Other Galadin humans seem to have a significant soulforce sensitivity advantage over other humans. And Yuurindi seem to need strength and soulforce stability upgrades to match a typical human. Yet they're all card-slotting beings without a separate soulskill, which suggests that there's likely a significant degree to which people can possess abilities and power without using cards. Or alternatively, they do have some other minor soulskill in play that is picking up the slack, so to speak. Does that mean that Irwin can cast some of his card passives into his genetics and non-carded being, spreading it to his descendants and freeing up some of his card space for new cards? Or that he's going to hit an endgame "wall" of sorts where whatever non-card soul-based passives slot his growth sooner than they would slow other humans (but later than they'd slow more naturally enhanced species)?

Antony Claughton

I don’t think it had been hinted at that the progenitor race of the hand card original race were/are in this branch. Frankly, given how long ago the Guildar/Galadin war was and how long it’s taken the Guildar to get here I assumed those early events all happened far far away.

Carrarn

I wish I could answer, but that will have to wait for after today's chapter ^_^

Carrarn

So, that's an interesting discussion to have, as to give you the full answer would give away a few to many little secrets we aren't ready for. So, I'll answer with what's either been said, or which I tried to imply. The Galadin Empire (Galladin is misspelling on my part) was an empire of humans, one of the many species in the Portal Gallery. Like every being found so far, they were born with an innate soulskill, soulforce skill, or ability - the name back then depended on where you would be in the Portal Gallery. There were other human-like races, and many that were more like elementals, monsters, plants, etc. I'll skip most of the Guidar war, but what's important is that at the start of that very long war, the people of the Portal Galery Aliance had only one soulskill, and although cards already existed, they where called crystalized soulskill remnants. The guidar were winning, because they could use more than one ability, and the Galadin eventually found a race in the area of the Portal Galery the story takes part in, that had a very special soulskill. Their soulskill were the sockets that allowed them to slot the remnants. I'll skim over the details of how for now, but with existing soulskills, the Galadin interbred with these people. Their initial idea had been to hope they could breed powerful warriors, but what they found was that any single being that was somehow descendant from these still unnamed people, would gain the soulskill - cardslots. From that point on, things just proliferated as the galadin and their allies rapidly began spreading this ability. So, all species you read about now that have this ability are from that time. All the species that don't found their exitportals later. The knowledge about the origin of the soulskill - cardslots is mostly lost in time, so Irwin and his people are one of the few that actually realize this. So- long answer but, Galadins aren't the source of the cardslots, that mysterious species long ago was. Amnathair didn't have cardslots, however cardslots aren't the only soulskill to allow gaining more than one soulskill. They are just the most versatile found so far. Does this help any?

Antony Claughton

Gustavo, definitely if my family were in a secret location and it was imperative nobody finds out where his world is. I’d make the time to neutralise a suspected threat over theoretical what-ifs. As it is he’s leaving a huge trail, which may point one direction. It isn’t clear if they’re bouncing around to find Yuurindi (or break a trail).

Antony Claughton

My memory Galadin didn’t have hand cards. They originally just had a soul ability, but it was powerful enough to make them an empire. They then met the Guildar and were losing because the Guildar had two (or more) soul abilities. The Galadin then went searching for solutions to losing the war and found the hand carded on a planet, and somehow incorporated the ability. They then defeated or blocked the Guildar, and started an even bigger empire. They then got complacent. At some stage they started being attacked by Guildar via proxy/portals, with many worlds destroyed. As a result they were split up. Some Galadin found places to hide, which were subsequently found and either destroyed or went on the run again. Some spread and interbred passing on the ability to have hand cards and smith, just much diluted. The Guildar don’t seem to have targeted these groups. The people of Giard were (mostly) pure Galadin who were therefore still targets. They were one of the groups who’d tried hiding multiple times. They’d gone primitive to try and hide. They were being watched by that Galadin in the library who used soul clones. As pure Giladians they have the much greater ability to be smiths and sense soulforce. It’s a little unclear now if they’re Guildar did find them, or the world they were joined to used Giard as a farming world and it had reached its expiry date.

Albert Benny Oliyakkattil

Tftc!

Not Me

Definitely a little weird, although I wouldn't be surprised if the card had some sort of persistent or targeted forget power. Having a lot of soulforce seems like a bit of a catch-all defense to forceful attacks, but I bet there's some focused effects that leech off their target's soulforce or integrate with untasked soulforce or just inflict a brain-targeted removal that doesn't even touch the soul. There's probably tons of chemicals that can reduce stress or focus or long-term memory formation - honestly sounds a little like a 420 card.

Gustavo Claude

If you are in a hurry travel back to your family, worrying about the dangers they are facing, could you wait until discover the truth about a possibility, while there are a lot of other established sources of danger to you, your crew and your home planet and family?

Not Me

Thanks for the chapter! With all this discussion around Amanthair-oids, I'm kind of intrigued to figure out how the cards and species and whatnot interact. The defining trait of Galadin (Or "Galladin"? It's "Galadin" on RR) is their card slotting, with some additional benefits to card sensitivity. The card slotting seems like more or less all the settled peoples in our branch of the Portal Gallery can do so, so it stands to reason that everyone is at least partially Galadin. The Nyzir, Frozir, Imps, Galubs, etc. have soulskills instead and are clearly not of Galadin lineage. "Soulskill" feels a bit too similar to "Soulcard" and could probably be something like "Inherent skill" or some other name, but I digress. It seems like the Galadin were some wildly intercompatible species that either shaped themselves with cards to be physically compatible with the species they wanted to interbreed with, kind of like what Irwin has done, or they were capable of having fertile offspring across species lines, and probably could have produced Galadin sheep should they have chosen to. Or stranger yet, they could have been a symbiote that reproduced within other species, independent of species - kind of like how mitochondria were once separate organisms that were absorbed by eukaryotes, the whole card system could have been a separate organism that was absorbed by and reproduced within humanoid bodies. What's not entirely clear is what relation humans and in particular the humans of Giard have to Galadin. It seems like the Galadin were humanoid from their interbreeding with the Ignizians, but that doesn't necessarily make them human. And what made the people of Giard a special target for advance portal invasion while all the other card-wielding people seemed to just have business as normal? Clearly being "kind of Galadin" didn't warrant special targeting, and other evidence points towards the people of Giard being more Galadin. But being "kind of human" also didn't seem to warrant special targeting, so it seems very plausible that the Galadin were not meaningfully more human than they were any other humanoid. In the way that Galadin-influenced humanoids are a sort of supergroup, could Amanthair-oids be another one, with certain shared abilities (probably around being big and moving soulforce) granted by some other common ancestor? And is it at all possible for Irwin to synthesize or duplicate, integrate, and maybe even pass on these abilities?

Adunn

It’s weird to me that Irwyn knows he’s being followed but really isn’t putting that much effort into finding out who it is. I straight up wouldn’t be continuing my journey until I’d dealt with the problem.

Stephen Pearson

Thanks for the chapter! :-)

Carrarn

Thanks to everyone who put up a review or rating! It pushed me even further than I was before, and for the first time one of my stories managed to get into the top 500 stories on RR. Really motivating!


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