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DoD:DE - Development Update #2 (And MP News)

🕑 Added 2021-01-18 19:38:21 +0000 UTC
DoD:DE - Development Update #2 (And MP News)

Comments

Eisscrat

Nice setup

Lewdlab

Upon further research I’ve seen it can decrease iops, and the files I’m working with are not big enough for a raid to be useful. So, right, I should probably leave it as is

BullBA

Outstanding!

EvilHateMonkey

So when rendering you don't use SLI, that tech was mostly for gaming and never "really" adopted by most game devs. Basically, the more GPUs the more tiles being rendered simultaneously. So two GPUs will cut rendering time almost to one half. There's more to it, but that's the quick and dirty of it.

EvilHateMonkey

Don't think you should RAID your SSD's, my understanding is that it burns out the controller in the drive super quick. I think there are some exceptions like the WD RED SSD's. These are application tailored to take the constant read/writes of running a RAID, anyway, something to look into. Your new rig is a beast and I fully admit to some jealousy ;) Edit: Just did some fallow up reading and I was wrong, the memory cells themself are what ware out due to continuous read/writes. If you are interested. https://www.cnet.com/how-to/how-ssds-solid-state-drives-work-increase-lifespan/

Hope you show us the best quailty :D

Klaus Hellnick

2xRTX 3090s? I am certain NVidia stopped using SLI. Do you have some sort of rendering software that actually can use both cards?

Jelan Star

Wow I had no idea that rendering requires such a powerful PC :O Looking forward to the new content!

Old Salt

Wow... sounds like a "mean machine!" Excellent!!

she is not only cute ;-)

Badass!

OJ

Wow, you’re an animal Dr!


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