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🕑 Added 2020-04-05 23:38:33 +0000 UTC

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Shas

Extract it to C:\Program Files (x86)\Steam\steamapps\common\DarkestDungeon\mods, assuming you're a windows user.

how to install this mod

Wizrad

Yeah, all the strings except camping skills are defined locally in the mod. Sounds tricky.

Halftilt

I was actually considering reaching out to them following my next update. I'd like to get permission create an add-on for each of their heroes since I use some of the standalone versions and noticed that none of the dialogue changes I've made overwrite the dialogue for the standalone versions of the heroes they've made.

Wizrad

Have you considered reaching out to XelswordArt? They're making custom animations and skins for their classes already and plan to cover every hero and enemy in the game.

Halftilt

Thanks for the input, and for taking a look at my Patreon! As far as finding an artist (or artists) is concerned, I haven’t reached out to Niur about anything in regards to collaboration. I’m currently looking at commissioning an artist to draw a lot of static images (such as skill icons, items, trinkets, armor/weapons, etc.) since Spine animation takes quite a bit of work and could be very expensive. When it comes to Niur (and many artists that do lewd skins) I figure that getting an artist with their level of talent to create skins specific to Lustiest Lair would take quite a bit of funding or a large interest in such a thing; considering they’re working on their own projects. I’d be open to working with Niur -- or any of the many talented artists that create lewd skins for Darkest Dungeon -- and I’m definitely a huge fan of Niur’s work as I’ve drawn inspiration from their skins for the theme of Lustiest Lair; also jefuty’s replacers has given me some ideas (like the Slime Boss). I just haven’t taken the time to reach out to anyone. Attack-specific skins, on the other hand, are very difficult given the way that Darkest Dungeon handles attack animations. Regardless of who a monster attacks it shows the same animation for the monster and the hero -- one potential solution for the dog’s attack would be to have it’s attack animation show it with a generic hero and not show her face or clothing. Perhaps an actual Spine artist might know more about this than me, but it’s definitely a long-term project for me to completely “lewdify” this game with Lustiest Lair -- which includes replacing the animations. Thanks for stopping by! Hope you choose to become a Patron, but I understand that not everyone has the funds to drop on a fan project -- especially now. I’d appreciate the support to make Lustiest Lair better either way, and I’ll be releasing everything to the Nexus anyway. :)

OmegaYikes

Considering the artists, have you thought about teaming up with Niur? Imho, Niur skins + your mod match perfect together to a point one could think they were made for each other, so with a potential partnership there could be actual special-animation art for when enemies use lewd attacks on the heroes. For example when the dogs use their rabid rush (Forgot how it was called in your mod, something with knot), the little pop-up would actually portay the dog going down on said hero. Also sorry for posting on the oldest thread here, but i'm currently not a Patreon (yet!) and I wanted to get the idea out.


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