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v.0.12 News

🕑 Added 2021-11-01 00:54:02 +0000 UTC

Comments

Elendur

A few comments. Your game is good, it's becoming an actual game (as opposed to some desultory gaming elements between hot scenes that other games tend to have) and is quite complex from a development POV because of the mutually exclusive paths. Your development cycle is not too long in general, and in fact it's rather short for a quality product. So there's no reason to try and be overoptimistic with your deadlines. Furthermore, once you miss one, there's no point in trying to release the renders with the old UI and then the new version with all the features just to save 2 days. In fact, if you couldn't make the launch yesterday you could have postponed it for a full week. That should give you enough time to finish everything with no crazy pressure, and a safety margin for any unforseen events. And if it was done say in 5 days, you could always have released it a couple of days early. No one would have complained :) Instead, you're pushing yourself with these tight deadlines, increasing stress and the likelihood of mistakes. Unless you're a person that needs to be up against a deadline to start working, I think you could really afford to relax your development/release schedule. A quality product takes time to make.

Ian Briggs

Take all the time you need,really been enjoying this game


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