Patrefans
FuroticVR from patreon
FuroticVR patreon

August Update!

🕑 Added 2021-09-05 03:20:37 +0000 UTC
August Update!

Comments

Furotic

I'm pretty sure that's impossible. Scaling a camera rig in Unity should not affect a different camera in another app, in a completely different engine. It's not adjusting anything in SteamVR itself as far as I know. And if it is... It's not something I have any control over. Perhaps you used OVR Advanced Settings playspace mover and forgot?

BadBunny

Also, I dunno why but after I left the app it made my camera view stick at macro height for every other app I opened lol

Furotic

The vore stuff is only in the idea stage at the moment. I've got a lot of stuff to implement before I get to that, like adding these new animations, scene selection, avatar selection, setting up the penetration system, finishing up the size change stuff, writing a script to automatically set up dynamic bone colliders, and coming up with a way to allow you to advance through the different animation sequences. Also gotta add audio at some point, and cum simulation. Not all of these need to be implemented before I do any vore stuff, but many of them do. And once I have that stuff done, I'll probably first implement some macro animations like lifting their feet because those are easy to do, whereas lifting the player up will require a bit of scripting. And while dropping them, into the mouth would be no more difficult, to make the physics of that work well I'll have to come up with a way to detect the player is in there and parent the player to the head while they're in there, or else it's gonna be really janky if you're in there and their head is moving around a lot. Enabling the interior of the mouth to darken as the character closes their mouth will also be a challenge, but I think I can implement that by animating the material's ambient occlusion slot with a texture that's black where the mouth interior is. And then if I want the avatars to be able to swallow the player. well, then I need to model internals, and do more audio design, and figure out how to make the audio outside muffled, etc etc. In short, I don't know exactly how long it's going to take to get to the point where I can implement proper vore content, but you can of course shrink yourself down and teleport into the mouth. That much works right now, at least!

Tobi Bunnaroo

Always enjoy getting these updates from you. What is the state of vore stuff? I'm hoping there's gonna be one where a big wolf boy picks you up, licks all over you, and gobbles you up.

Dinosorceror

That all sounds like wonderful progress, thanks!


More Creators