Demo Available
🕑 Added 2019-07-11 18:15:24 +0000 UTC
A demo build is now available for patrons only. Follow the link to try out the game and get a taste of what it's like.
https://princesskoopa.itch.io/tower-of-torture-demo-7919
The password for the itch page is "spiked".
This build is least 10 minutes long. It starts with a conversation between Peach and Bowser, giving you a chance to learn how to play, and make your way up the tower. It IS possible to reach the tower before Bowser manages to have sex with Peach, but good luck! It's a real challenge.
Don't have your expectations set too high for this first build. There is a limited range of sex scenes available, and there is NO reward for defeating Bowser yet. If you manage to defeat him, you won't get anything for it in this build. But I at least made sure to include one cum shot, so you're welcome.
Suggestions and feedback are encouraged.
Again, the password is "spiked".
Comments
Code Breaker
Just a suggestion. Well a few and ones more for personal fantasies tbh. A way to accesses the sex scenes on their own would be fantastic! And possibly different bad endings depending on how poorly you did (like how many coins you collected or something) and the worst ending being peach carrying a baby koopaling in her belly or something
Erin Han
Thanks a lot for your interest! I'll tweak the i-frames. I also want to give an option to move the text box to the left side of the screen so you can potentially read it while playing.
Pink Horse
2) It took me just under twenty five minutes. That bullet bill section was ten minutes alone, just a bit harsh without i-frames. 3) Mario's sprite turns into luigi while climbing the chain links, just fyi. Overall, great stuff dude! Glad we can finally support you monetarily, been following this project for like over a year now.
Pink Horse
Hey man, just finished it, couple things: 1) The sex scene was slick, the first ten minutes were very difficult since I was constantly keeping an eye on the text but that's a good thing lol.
Personally, with a keyboard setup it was painful - I quit at some point there. I would wager like 15 minutes or so might be an okay estimate. Once I plugged in a controller I had a pretty good run of 8:30 or so. There seemed to be no way to map the run key (shift) with the controller setup provided so I used joytokey to get that working.
Erin Han
Request: to help me with tweaking the game's difficulty, I've included a timer in this build. If you'd like to help, please take a look at the timer when youre done playing the build and comment: 1. How long did you play for? 2. Did you reach the top of the tower?