Patrefans
versusxstudio from patreon
versusxstudio patreon

Bioasshard Public Development Report 6/25/18

🕑 Added 2018-06-25 16:57:32 +0000 UTC

Comments

Versus X Studio

Thanks! Basically it's a matter of 3 important parts: 1-Baking maps from a higher resolution mesh. 2-Texture painting. 3-Using procedural noise for the material.

Sergey

What source do you use for baking such a map? Looks really cool


More Creators