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B3 Chapter 58 - Break

🕑 Added 2025-10-29 11:45:04 +0000 UTC

Comments

prentice barry

Thinking about the different iterations of the launchers, the mark 1 is for killing normal bosses, and a group of them can bring down a surge hazard, mark 2 can one shot all bosses and probably one shot surge hazards, and wound “storm hazards” and mark 3 can one shot all “storm hazards” and anything weaker and a few shots will kill level enders, That’s how I imagine the finalised versions of the various launcher models would scale for power Further mark variations would likely be for different form factors, like shotgun to rpg sized ones for dealing with dungeons, gattling gun style ones for dealing with hordes of flyers, etc.

Jason Tram (Traminator)

Wouldn’t the issue of the second iteration weapon not killing the behemoth be solved with a projectile with a crush rune?


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