Dev Diary #14 - Creepin' Closer to Release! π
🕑 Added 2024-10-27 23:06:03 +0000 UTCHey everyone!
First off - Happy early Halloween! π To celebrate the spookiest day of the year, our favorite trickster Ari has all the attention. Because let's be honest, who better to embody the Halloween spirit than her? π
Despite some recent chaos in my personal life (flights, commitments, the usual adulting stuff), these past two weeks have been surprisingly productive (even if my Discord presence has been ghostly... I'll be catching up on DMs soon!).
Key Scenes Update
Progress: 3 out of the remaining 6 key scenes are done! These were pretty complex - some scenes are fully reimagined with multiple layers for escalation - so it took a bit of time to get them just right. This batch alone added around 30 new CGs (including variations, of course).
Path System Recap
Iβve gotten a few questions about the path system lately, so hereβs a quick recap for anyone wondering about the current setup:
Some of you veterans will remember the early systems - NTS points(!!), choice mechanics, etc. The two-path system (introduced a bit roughly in 0.5.2) is what the game should have had from the start, and with the remaster, itβs integrated right from the start.
Act One centers around finding out if you lean more toward a dom or sub role, reflected in Ayumiβs character growth and the playerβs choices. Act Two... well, Iβll keep that a surprise for now.
I know the wait has been long (trust me, I feel it too, itβs surreal weβre so close to November), but seeing these scenes come together makes me believe the extra time will pay off long-term as the story feels more solid and the characters more fleshed out.
As always, your support means the world to me. Let me know if you have any questions!
P.S. Ari says "Trick or Treat!" (Well, knowing her, probably just "Trick" π)
Comments
Lionel Mezzadri
I'm really enjoying this game and I can't wait for the story to continue. To the creators of it, keep up the good work, I love your work.
Eksde
XD
Bellcross
So uh is this going to be a 2024 release for the remaster or...
Tori Miata
Understandable sentiment. Some scenes went back to the drawing board after the last playthrough. When we are talking on the scale of +700 CGs, any small deviation from the original plan has a huge impact. It's very different to 're-size' 100 CGs than it is to 're-do' them. One can be done in days, the other will take weeks or even months.
Tori Miata
That's the plan! I still believe this is the right path.
Sayid955
Burcounting
Keep up the good work Tori. Lots of hate/negativity out there but continue to keep your motivation high. I'm sure it will come out great and a lot of people will be singing a different tune soon.