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(Finished) Which Diane model is better (Poll)

🕑 Added 2025-05-03 18:47:54 +0000 UTC

Comments

RedBlast

Yes, that’s what I try to do — preserve the original rig’s functionality as much as possible. I create the mouth textures using a different material so they don’t interfere with the originals. There may be a better way, but this is what has worked best for me so far.

RedBlast

Hmm, I'll check out that model, I didn't know it was free, thanks for the info.

Jake

Bradley's model rig is actually very sturdy, should pull through for what you want. A friend of mine uses it quite often and it's his choice for that reason. Alternatively, you could look into Yuneth Alwis' Diane Foxington. It's the most movie accurate version, although his rig is more complex and difficult. You could always just re-rig it yourself, and the model is free for all so you don't have to spend more. A prime example is the stuff that Foxidro achieved (may he rest in peace): https://e621.net/posts?tags=foxidro

Disregard

I’d say option A From a visual standpoint, not only is it more true to the original, it comes off with a much clear silhouette, namely with the fur, as option B presents as more messy in appearance. On the technical side, I can imagine the mouth wouldn’t be a huge issue to rebuild, as you could isolate the textures onto a dedicated material so they don’t interfere with the existing external material. As for the rig, it may be best to preserve as much of the original functionality that you find useful, while implementing your own additions, if possible. Provided you can understand what systems do what, I’d say option A is the obvious choice


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