JRPG Series Episode 20: Stunned Status
🕑 Added 2022-02-18 10:00:04 +0000 UTC
Comments
Thank you NickP! Great advice!
NickP
Hi, After calling Un Possess, I get the following message in the message log ‘ Infinite loop detected ‘. Blueprint: Battle Game Mode Function: Delay Call Stack: that contains the following All in Battle Game Mode Ready Next Turn / Start Turn / repeated. In fact it was nothing to do with Un Possess, but in Battle Game Mode’ it was looping between Start Turn & Ready Next Turn because the ‘Spider’ was still in the Turn Order so it was failing the Get AI Controller check and recalling Ready Next Turn. So what I’ve done is to change the order of the items in the ‘Is Not Valid’ check of the AI Controller to remove the Index from the Turn Order and then call Ready Next Turn. Nick
Oh men i need the next episode nowwwwwwwwww, i want to finish the fight ! haha awsome content
Good stuff man. Looking forward to the next.