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TAPHOUSE (Chaotic Good Complete Pack)

🕑 Added 2019-03-28 14:26:27 +0000 UTC
TAPHOUSE (Chaotic Good Complete Pack)

Comments

Butt-Hoolian

This is a great little tap house to begin campaigns at, collect side quests and come back to rest. Many thanks.

CapZylo

Is there an HD gridless version of the plain road? I only see HD grid, and UHD gridless.

Horacio

There is in the near future, the project for cyberpunk \ urban maps?

Raffaello Primiceri

But the *.PARTICLE it's like a proprietary format?

Edvard Gooijenga

If you mean the Fire and Snowstorm effect, These are available in the Dynamic Dungeon Editor v2.

Edvard Gooijenga

These particle effects have not been released yet. What kind of props are you looking for?

Jodie LeBouthillier

Anyone know where I can find the Fireball and Smoke Particle Effects found in the video (when he shows the particle menu)? Also, anyone know a good source for props for the Dynamic Dungeon Player?

BrotherHanan

All the questions above = exactly what I was going to ask. By the way guys, if you had a question, and then figured out the answer yourself, feel free to share how you solved it. I'm sure Tamas at DD will appreciate you saving him the effort, and other patrons with the same questions will too! Thanks folks!

Jorah Kai

Nevermind DD hehe -- I figured it all out by now. But, I second more particle effects. Like the spell effects, etc would be awesome also. But how can you delete an effect once placed? Anyone know?

Raffaello Primiceri

Hi DD, where can we find more particle effects?

Jorah Kai

Hey DD, I've solved everything else, can I can't figure out how to use particle effects, and if you have more of them? I downloaded your rain particle and my story has a lot of "dark, rainy nights" ... can you show me how to use the rain and do you have other effects?

Dynamic Dungeons

Hi it’s possible now, but not on the player manager yet but by dragging it directly to the player screen.

Jimmy Chavez

Could you please resend me the link for the player and editor, so that I can get the update. Thank you!

Jorah Kai

Hi , DD, no worries, 15 hours later I've figured everything out. I had to close and open everything a few times until I figured if I opened the manager and then the player the manager would kick in an then everything made sense! :D all good now!

Jorah Kai

Sorry to be spamming but I did find a how to that got all my assets into the library. so now just trying to figure out what the "manager" app does (loads and says waiting for player) and how to use (paint away) fog of war. I'm pretty good with photoshop so I figure it's probably a simple mistake on my part hehe.

Jorah Kai

Last possibly stupid question: the "fog of war" just makes my whole screen black. I can shift-F to turn it off but that doesn't help much. The instructions on how to start with an area illuminated, and also, to 'scrub away' the fog as my party moves around isn't working. Any tips, for mac? :)

Jorah Kai

+1 to Staley's spell particle effects wow!

Jorah Kai

Also! I want it to be rainy and dark and spooky. I downloaded your rain particles but not sure how to use them. I've made a nice "sewer module story" but haven't figured out loading the assets into the editor yet, etc...still reading through your FAQs. Fun! :)

Jorah Kai

Hey DD, I am backing at CG and just bought the DD editor/player v2. Have a few questions but first , I can't figure out how to rotate tiles. I'm sure I read you wrote somewhere V2 can rotate tiles so when I'm building a sewer system I can connect the turny bits etc properly--- what's the command to rotate?

Stanley Brandl

Someone said earlier, like using effects in the partiiclefx like spells, would be HUGE! like fireball, or lighting strike... endless... and would BLOW players away!

Stanley Brandl

Hello just Awesome! I have a question I hope someone can answer. I am able to use the particlefx in the editor mode, and it will display in player mode but I would love to be able to add particle on the fly in game mode, using the Dynamic Manger? How can this be done?

Jonathan Olejarczyk

Is there any chance you could release .gifs of all the map files? It would help greatly for the way I set up campaigns!

Adam Kaupisch

sweet!

Kevin Richards

Any chance on releasing particle files for game related spells such as wall of fire, thorns, fog cloud etc? These types of live spell effects would be awesome.

Kevin Richards

This is all great stuff, TY for all the efforts put into these maps.

Perry Russell

This is exactly what I needed for next wednesday

Dynamic Dungeons

I had no time for it this month, so hopefully it can be set up in April, and start in May.

Cris Jesse

Any word on how the website is going?

Dynamic Dungeons

Glad to hear it. More will come in April.

Jason Kibble

Excellent job yet again! So excited for the new particle effects, as well as the ability to drag-and-drop them into the map like that! Thanks!

IAN M ADAMS

LOVE LOVE LOVE the field map! We could use a few more versatile nature tiles to but up together for wilderness travel or building structures on top of, I've been hoping for that for a while now! Something we can use as a template to build towns/cities over top of in programs like ArkenForge!

BeardMonster

I'm very happy to have this! I needed this last week when I ran the LMoP in town Redbrand encounter for my group. :D Ended up using Village_Day and it made for a nice addition to the campaign. :)

joel eckel

THIS is what I needed the most! Fantastic and very versatile. Thanks!


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