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Warship, beach and pure ocean scenes (CG Complete Pack)

🕑 Added 2019-05-24 17:16:20 +0000 UTC
Warship, beach and pure ocean scenes (CG Complete Pack)

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I can not for the life of me find the night time plain sea...i used to have it downloaded....where is it now?!?!

You can upload to youtube as private so that only those who have the actual private URL can see it. It cannot be searched or accessed by anyone whom you didn't give the link.

This stuff is perfect for a pirate game I want to run with some friends of mine! Only problem is, I just moved out of state, and am currently using roll20 to satisfy my gaming needs! I found an extension on roll20 that allows you to enter a media link to a video to use as an animated background (r20es). The extension works fine with public videos, like youtube, but it did not work when I tried to use a private server, Dropbox, to embed your videos. I've read that using Vimeo is a nice alternative to Youtube for videos, but I wouldn't want to do anything without the creator's permission, and if you don't want me to, any alternatives you could suggest.

Robert Booth

Also, great work as always! Very glad to be a patron of yours!

Robert Booth

Great to hear about the props being controlled from the manager soon! That's the one feature that's stopped the Dynamic Dungeons Player from being absolutely perfect in my eyes.

I adore the maps from this set, and just in time too as I'm doing a pirate story arch, my only question is why is there not a deep ocean at night static option? gridded or gridless?

Dynamic Dungeons

I was already thinking on this, how do you imagine it?

All of your stuff looks fantastic as always. Figured I'd throw an idea/request out there... how about a dynamic mine cart scene? :D

I adore all your work, thanks so much for it! I have a suggestion for the editor/player - could there be a way to add transitions between scenes? If the party goes through a portal, etc. Thanks again!

As always I'm loving everything you share here and I'd sooner turn off my Netflix than downgrade my Patreon pledge to you. That being said, I did notice a tiny graphical hiccup in a few of the latest maps. It seems to happen somehwhere between the 20-40 second mark and I noticed it when the shadow of the mast seemed to skip. I thought maybe it was me but I've checked and thought I should bring it to your attention. I hope it's a simple fix. ::fingers crossed::

Dynamic Dungeons

Yes! You can already drag and drop png props and particle effects to the player window on the fly, but it will be much more cosy to do it on the dm screen.

Dynamic Dungeons

That giant squid was an experimental animation and I had no time to make it as better looping and more natural looking thing, but will do it next month.

Dynamic Dungeons

HI, you can drag it to the editor and long press with the mouse will bring up the prop menu on the right of the png. There you'll find the scale slider. You can also drag and drop it to the player window directly. In the upcoming version of the DD Player props will be adjustable from the manager.

New backer here-- love the work. Question about props--- I see a previous post about the Galleon, and it showed an animated squid prop. Was this ever released? I can't seem to find it. And could anybody point me towards a good source for more props / effects? My current setup uses Tabletop Simulator --An update this year allows you to change the board background to a video file (no audio though), so it has a great synergy with all the animated figures and DynamicDungeons animated maps. Theres no dungeon manager system though so I'm delighted that's being enhanced here to allow on demand changes.

Hi, lovely maps ! about "soon the props and particle effects will be adjustable and controlled from the manager window." : does that mean that we will be able to modify the place / characteristics of the props live ? Gorgeous !

Matt Holland

what is the music playing in the video?

Kevan Murphy

Looks gorgeous! All of it!

Jason K

Also, how do you work the sea props? Do you drag and drop them in on the editor? When I do, they seem super large and not proportional to the panel and what's in it. But other than that, awesome stuff as always!!

Davidcruger

new guys here how do you use the player prperly, i cant get past the starting panel

Chris Markham

This is amazing...

Giacomo

New C/B here! I'm building my TV box and I cannot avoid using these beautiful maps! Congratulation, awesome job!

Deathtothemortals

You never fail to impress. Good shit!

Beautiful :) Great Job keep it up

ScooterNH

This is very awesome indeed. I just received my Ghosts of Saltmarsh book in the mail. Perfect timing!!! Great job with the video maps as usual ;-)

<i>"soon the props and particle effects will be adjustable and controlled from the manager window. "</i> - Awesome! Spell effects, real-time movable monster tokens.... I'm very excited to see this happening!

calvin Streeting

NICE :) thanks

Lou Anders

This is fantastic! And I really appreciate the plain water variants too! A lot!

I am just finishing a campaign with pirates and ship to ship fights. Next month I start a campaign with a beach invasion as the opening act. These are fantastic and just what I needed. Thank you!

Dynamic Dungeons

Absolutely! Will do it next month.

Jason Taylor

These look great! Any chance of the ghost ship being not just a prop, but having its own video?

Yesssss, that is awesome thanks!!!!


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