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Cannon free or armed with cannons?

🕑 Added 2020-07-02 10:41:10 +0000 UTC

Comments

Ben Franken

shadowfell

Dynamic Dungeons

Coming this week with day and night versions, and props.

Eric Smith

cannon free for sure

Walter MacVane

I would love to see fortified walls (stone, rock, wooden sharpened stacks. With pathways and gates. And orc strong holds.

Ryan Hipp

Ghosts would be amazing.

Daniel Greenberg

Agreed. When the cannons are props, that leaves room for lower-tech options like ballistae with giant harpoons, trebuchet, etc.

Benjamin Kohl

I'll start by saying your maps are amazing! Sometime in the future, could we get more desert scenes? A little or much sand blowing? Maybe a pyramid or desert tomb? Thank you for everything you're providing us.

Bruno Marcon

+1 for Balistas :-)

Shaun

I agree, but it won't work on the animated map with a rocking ship. Again, I think it would make more sense to play on if the deck of the ship was steady and the map rocked around that point (rather than pivoting about sea level).

Áron

Lower decks are much more important then anything in the list to run a proper sea camaign. I wonder if we can have different levels of sideway movement. I'd love to arrange these in a 5x3 story matrix and switch between them as the storm intensifies.

Rinzler

Is it possible to make the ship modular?

Mr. Transcended

I agree with what others have said. I can add the cannons as props if I want, but if they're part of the map, then there's not much I can do with them. Can't even really turn them on the pirates if they're fixed as part of the image. I can also swap out the cannons with ballistas if I don't have gun powder in my campaign as long as you leave the cannons out of the images...

Rainer Rösch

Yeah, cannons / balistae as props would be great and this would add variety to it. Ghosts and also night and storm scenes would be awesome.

Aaron Morgan

Anything on an open deck should just be a prop.

Arcadian Phoenix

Cannons could be an asset people could add to it if they wanted maybe?

Edvard Gooijenga

But a few ballista's are always welcome.

Might be cool to have a map with the opposite decks of two ships down the middle with 10-15 feet of water between them for ship to ship battles. At some point could make the other ‘half’ of each ship to make a 3 map ship to ship boarding battle.

Kevin Richards

Both 😬

Denny Wright

Props for sure. To you and the cannons. Thanks!

Brian Mc

Yes, ballista props and other siege weapons would be great too!!

Loyd Blankenship

Easy to add cannons as props, very difficult to take them away... I second the Arkenforge recommendation.

Ryan Dornan

Had a fun encounter where the party turned the cannons in the pirates.

Andrea Russo

Maybe ballista props....We have no "gunpowder" in d&d settings

Michael Bakula

For my Eberron campaign, I would love to have cannon-sized wands; The visual effects of a lightning bolt or a fireball wand would be fun!

Yeah.. create cannons as an added pic we can add to the scene. That way we can control the number of cannons etc

Jesper

I play with cannons - there is simply something wrong, if ships dont have cannons. If no cannons win, I support it, cannon props will work - maybe rock the ships a little less, if props cannot follow ship movement :D

Dynamic Dungeons

The entire ship will be available as a huge png prop, also the cannons.

Brent Winters

Cannons as high res png would be great but ship deck would have to be static too. Arkenforge is great for overlaying images on videos.

Björn Sundell

Great!

Dynamic Dungeons

The ship is 4k now, the water is fullHD.

Dynamic Dungeons

The plain open sea scene with the ship as a png prop can be a solution for this.

Björn Sundell

Would love it in 4K resolution.

I'd love to see a ghost boat version. Even if it was just a little misty, that would be amazing.

Joel Medina

Oh and keep the boat from moving. Just the water and maybe the rigging should move. Otherwise it looks weird with minis on top.

Dynamic Dungeons

I can easily export cannon prop, also a ballista, but those will be stationary on the screen. Still useful I think.

Robert Ehelebe

Cannon free but the probs to place them by ourselves would be really great

Joel Medina

But make sure we can add them as props.


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