Wizard's Tower Part II. Interiors (Cg Complete Pack)
🕑 Added 2020-01-24 15:19:07 +0000 UTCIn the downstairs room, the minions of the wizard serve, with narrow spiral stairs leading down and up. Below the dark cellar level, there are three cells where the wizard holds his failed creatures.


The first floor is a circular, enchanted maze that is much larger than what the size of the tower would suggest. One of the trapped doors leads to the outside circle and up to the enchanted library, which also is labyrinth-like, who knows what dreadful creatures lurk in the forgotten corners hungering for the intruders.


In the middle of the library labyrinth, the wizard can teleport to the upper floor, but unauthorized people will probably end up in the antigravity room.

The wizard's suite, laboratory, and observatory are located on the top floor, locked away. You can even get to this level through a magical mirror, or maybe adventurers can go somewhere from here using this gate.

The spiral staircase from the upper level leads up to a bastion-like level of the building which you can find in the exterior pack:

Get all the related content, including both parts of the Wizard Tower, the exteriors, and interiors through.
Hope you like these ones, please share your ideas for other rooms and I'll expand this pack with the best ones.
Thank you for your generous, continued support!
Comments
Cooper David Sheldon
I can't seem to download this pack.
Austin Lacy
My party has a flying ship and saw a smoldering tower far below. They landed on the roof to investigate. A dying guard is lying on the ground and says this is a prison and it was attacked. The magical barriers protecting the prison and all of the jail cells has been broken. -- You the DM can take it from there :)
TinjaNerdle
I used this tower with a mix of homebrew and DoSI. I basically took the different towers of the Clifftop Observatory chapter in DoSI and made them the different floors of this wizard tower.
Eric A Hernandez
These maps are absolutely beautiful. By any chance, does anyone have any recommendations for a premade adventure to run in the tower, something that might take 1 or 2 sessions? Thanks for all the hard work creating these!!!
Dynamic Dungeons
Thank you for you kind words Christian! No there are no props for that, unfortunately. However, new levels are planned for this tower, don’t hesitate to share your ideas, what would you like to see coming, here or in pm. (Not only related to the wizards tower, any ideas are appreciated)
Kristian Myren
All of this... is insane. I mean, this is amazing! Everything done here, with all your maps, all your assets, and the editor... it makes my life as a DM much easier, and my players are much more into the game as the sheer quality of the maps sucks them in even more :D Question for this map pack: are there maps/props for the three spires at the very top of the tower, so the players can access those spires?
Brad Koch
Same here!
Brad Koch
Brian what did you come up with? I see there is a door there, not sure where that door goes
James Villinger
This turned out fantastic. Glad I suggested it.
Brian Mc
How are you guys letting the party escape the anti gravity room?
Alberto Bonilla
man these are AMAZING
Max McCann
how cool!
Steven
MY GOD MAN!!! You just keep impressing me. I am now a PROUD owner of a CG sub. AMAZING AMAZING work my friend. I have dreamed about having 'living maps' for D&D ever since i was a kid. Seeing your work just takes me back to all those times i had to use my imagination, and while that was fun in and of itself, THIS is, for lack of a better word, AMAZING!! Keep up the good work my friend. Ill support you for as long as you keep making these AMAZING maps!!!
Ryan Hipp
Seth, if you look closely you can see where there are doors on the maze that transition to the other room/wall of the maze.
Brian Mc
Yeah I'm trying to work it out as well. And also the ways the party can get out of the anti gravity room and where it leads etc
Seth Osborn
Am i the only one who doesn't get the maze section? maybe someone could explain where you go past the stairs?
Dynamic Dungeons
Please do! You can post pictures in the community section. Thank you!
BoldNotBald
New Patron here as well. Thank you so much for all of your hard work! I just took the better part of the day downloading everything and now I'm going to organize it all. Thank you so much! I'm so excited to use this!
Electro
New Patron here, and I must say your work is everything I've been wanting for some time. Excellent work! Just simply outstanding. I spent way too much time just looking at this and all the rest of your work. You can really see how your art and process has improved over time. One request, a side view of the tower from a distance. It looks so awesome, would like to show the players what they see from as they approach. Static would be fine, but animated would be even better! Do you take commisions?
Ryan Hipp
I used this weekend and it blew everyone away. I wish I could post pictures.
Dynamic Dungeons
Thank you! Chase scenes are also long awaited, they’re are coming soon!
Deathtothemortals
Awesome! Love this. Unrelated question though. Do you plan to ever add maps that are in motion or maybe some kind of drop in animation that can make it appear it's in motion. My thoughts being for chase scenes. I tried to make one by grabbing an isometric texture and tweening it from one side of a project to another and setting a loop but it didn't look right. It would be cool if there was just a drop in animation but maybe it's all too much trouble and I should just leave it all to imagination. Just thinking out loud... Anyways killer work as always, proud to be a patron.
Daniel Andersen
Thank you so much for the awesome content :)
Gregg S.
I'm sure this question has been answered somewhere, but I can't track it down. Is there a way to set a default size/shape for the grid in the player? Every time combat is initiated, I spend a few seconds fumbling to size the grid and change it from squares to hexes. I would love it if simply hitting the "G" key would bring up a properly sized and shaped grid.
Dynamic Dungeons
❤️Thanks for the feedback Todd, I’m glad you like it!
Todd Sullivan
I haven't posted in a while but needed to say that Tamas keeps outdoing himself. The wizard's tower is the most have for any dm. We just switched from 3.5 to 5th edition. I'm making an adventure around this tower to include waterborn. Tamas...thank you from our hearts and imaginations.
Dynamic Dungeons
Can you please make a recording showing this problem and send me by email to dynamicdungeons@gmail.com? Thanks
Mog Watt
OMG ! huge work !! splendid !! thx u guy !
Joe Brassell
Does anyone else have issues with things flashing white or green when they replay? I've tried this on two different computers (AMD and Intel) and a MAC. The same thing happens on each one
Eric Pope
good timing, tuesdays game the players set sail to a magical island <3
Evan Boone
would like to know more about the anti-gravity room. like where does that door near the bottom go to?
Pacific23
This is great what an amazing job!! What next? A Train would be too cool! Traditional and fantastical of course. Can't wait for more maps!
Vittorio
Epic
Gregg S.
My PCs are LITERALLY starting the session in a wizard's tower TONIGHT. This is the most amazing timing ever! I assume I'm among other DMs, so spoilers aren't much of an issue, but just to be safe, I'll just say they're in the magnificent mansion of a certain Mad Mage of Baratok (whose identity I don't want to spoil).
Fel
Thank you so much man, great work as usual.
Tyler
Can you release a version of the antigravity part where the camera remains still instead of panning side to side?
Tyler
WOW THIS IS OUTSTANDING
Paul Zinke
Beautiful! Artistry for our tables. Thank you!
Daniel La Plante
Awesome work
Tohma
Amazing ! Great Job ;)
Adam Kaupisch
holy s*ht, these are amazing, great job!
Gene & Linnea
It looks great! Just added it to my playlist for tomorrow's game! Thank you so much.
Dynamic Dungeons
I’m so glad to read all these comments guys, and so happy to see you like these. Thanks again!
Dynamic Dungeons
The interiors link was wrong, thanks, I just fixed it! But others seem to be ok here.
Ryan Hipp
I think maybe they are just still loading?
Ryan Hipp
...Actually, the only files I see are the STATIC, the HD and UHD are missing for EXTERNAL Mountain and Sea. Zero folders in INTERIOR. Anyone else have trouble seeing the files?
Gabriel Parke
THIS!!!!! <3
Ryan Hipp
Tamas the INTERIORS link above takes me to the EXTERIORS folder. The COMBINED link the INTERIORS folder is empty for me?
William Mericka
Well done Tamas
Lou Anders
Magnificent
Elwood
Super cool dot com!!
Ryan Hipp
OH. MY. GOSH! Using these TONIGHT!!!!!!!
Ingo Nau
Wow, nice
Tony Quinn
Wow...now that is spectacular. :)
Laird Krug
I’m ecstatic to see this finally!!!! Thanks for listening!!! Amazing!
David Pilcher
Perfect for my campaign tomorrow!!! Great timing!
Chris Kuhns
Dude.... this is friggin' sweet. Holy hell. I gotta hand it to you, this might be the best total package map you've done.
Said Simón Maldonado
Simply beautiful, thank you and congratulations as always
David Craswell
This map has completely rewritten a portion of my campaign based on how excellent it is. Amazing!
Eric Layton
Unreal! Fantastic work!!!
Travis M. Erickson
Dynamic Dungeons has always been a pleasure to back -- but this stuff is absolutely incredible, far surpassing anything done to this point. Incredible work.
Joseph Atanasio
You have really outdone yourself this time around, this is such an awesome set
Mike
These are incredible!
Matthew Moore
Not only is this amazing, it's so comprehensive that an entire adventure can be planned around the maps. Great work
Pedro
already thinking of an adventure built arround this map
Pedro
WOW... just wow
Perry Russell
Oh hell yes