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Forgotten Ruins (CG Complete Pack)

🕑 Added 2020-04-13 16:05:03 +0000 UTC
Forgotten Ruins (CG Complete Pack)

Comments

Cooper David Sheldon

This map doesnt seem to want me to access it, gives me an error message

Skye Duke

First off. I love your work. And the Editor is great for the version you're on. One thing with the editor is making the scrollable access on the left folder frame easier to control would be a great update. And, I also agree with Juliet. Props like different cave openings for cave entrances that we can place on above ground maps so we can then lead into a modular dungeon... tents, sleeping bags, camp fires, carts, wagons, fences / boundaries / barriers. dirt for path laying. Thanks for your work and helping to bring our worlds to life.

Dynamic Dungeons

Thanks for the feedback Juliet! I try to find the balance of releasing prop packs and standalone backgrounds because not all of the Patrons are interested in props. I’m really enthusiastic about finishing the modular ruin prop pack which will be released soon in various themes, also there will be different colored dungeon sets.

Juliet Orgain

I love the backgrounds, But would it be possible to get more props, In particulare things like the modular dungeon pieces or the modular cave pieces. also things like city houses rather than whole city back grounds. These would allow us to create and expand our dungeons to a much greater degree. It would be an extra benefit if they came in multiple matched color sets

Andrea Russo

Great Job! will it be possible to have a FoW layer (shared vision of course) soon? I know we play with miniatures but having a digital character token (under miniature) would be perfect. In the FoW layer it must obviously be possible to insert obstacles to vision (broken lines from point to point like d20 or astral tabletop...

Dynamic Dungeons

40grid means the grids will be one inch sized on a ~40” TV, 50”grids are for 50” TVs.

Thomas Radtke

What's the difference between files named 40 and 50? I love your work at DD and have recommended it to many people. However, the whole naming system and file organization could use some improvement.

Ryan Hipp

Great additional ideas Tony and Jason. Condition effects would be great too! Paralyzed, grappled, Hunter’s Mark - any visual elements for durations!

Todd Pickens

Excellent! thanks very much.

Jason

I LOVE this idea!!! Basically any spell effect with a duration of at least one minute with a visual component. Darkness, Sleet Storm, Fog cloud, Grease, Arms of Hadar, and others. I like Ryan's original list of the most used though - Mage Hand, Fairy Fire, Spritual Weapon. If I'm wishing, pally aura's would be cool too but would require a little more work for the DM each round to move the aura with the pally,

Tony Koster

I also agree with Ryan, spell effect pack would be amazing! Also some way to add condition "effects" on tokens for characters would be spectacular.

Tony Koster

Modular ruins would fit into almost any map I make in my campaigns. That would be awesome!

Jesper

Big fan of anything modular - still waiting for a modular city perimeter wall :D

Adam Kaupisch

beautiful! Any chance you can do a snow version as well?

Ryan Hipp

Also, Tamas, what I really need for EVERY game is a pack of drop in spell effects templates - like cone of fire, fairy fire, mage hand, spiritual weapon etc...it would be amazing to lay down a spell effect like "moonbeam" and have it light up the grid where the area of effect is. There is a plastic set for sale by Wizkid's - basically everything in this set as a particle effect would be fantastic: https://tinyurl.com/spell-effects-wizkids

Ryan Hipp

Modular ruins would be epic.

DevilsNipple

Modular ruin pack for sure.

Hooked On 3D Prints

A modular ruin pack would be amazing!


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