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MERCHANTS' DISTRICT (CG tier level)

🕑 Added 2021-11-21 09:29:39 +0000 UTC
MERCHANTS' DISTRICT (CG tier level)
MERCHANTS' DISTRICT (CG tier level)
MERCHANTS' DISTRICT (CG tier level)
MERCHANTS' DISTRICT (CG tier level)

Comments

GreenWithEnvy

why do i not have access to this if i'm cg tier level?

nate eells

need to have a catalog that works to download the entire set of files. doing it one by one is way to cumbersome

Spell effects for common spells would be awesome, ones like Ryan above suggested.

Francisco Casal

Fantastic!!! but i agree, more props. And spell effects:D

Ryan Hipp

I agree with Matt - Props props props. And Spell effects!!! Fireball, magic missile, faerie fire, hunter’s mark…

Ryan Hipp

Tamas, just fantastic!

Matt

These are the things we need props for! There is so so so much potential for this software and props that i think is being under utilized especially now that a ton of the old props don't work in the new editor

Greg Bowering

a well (to hide in during combat or to access underground tunnels)

Cris Jesse

items to make a street/square/alleyway more interesting... .stray dog den .strange markings on alleyways .markings that change under the moonlight .sewer entrances .access to rooftops or upper floor entrances .blood trail .vendor at the end of an alley .snake vendor (potential battle hazard) .water tower . underground light shining through cobblestone cracks

Nice! I’m about to start up a waterdeep dragon heist campaign so I’m excited for all the city maps to come!

Didier Vinck

Waaaoow stands, this makes a great set. This setting can be modular so I hope there is more to come like this….and make a big city

This is great thx. I would however really enjoy more props to be available in the future so we can add to the scene if desired.


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