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RUINED CASTLE (CG tier level) + Announcement: WebM versions

🕑 Added 2020-12-08 18:24:05 +0000 UTC
RUINED CASTLE (CG tier level) + Announcement: WebM versions
RUINED CASTLE (CG tier level) + Announcement: WebM versions

Comments

Sav

Hey! Looking specifically for the island variant of this map. Is there any way to still get it?

Kat Wilson

Is there anyway I can still get access to the island variant? It would be perfect for something I have in mind.

pericles

New patron also, i m interested to purchase those i miss . Please keep in mind maybe to well identified those exclusive maps - magnific work

Fabio Cingolani

Ouch! I needed that castle ruin surrounded by the sea for my next session :( Any plan on working on an high cliff ruin with sea at the bottom?

Dynamic Dungeons

Hi, there is no way to get the exclusive maps you missed for the time being, but will be available to buy them soon from my website.

Fabio Cingolani

No one can help me?

Fabio Cingolani

how can i get the island version if i'm a new patron?

Kailey Smith

Thank you for converting the previous maps to Webm!

Heinz Kreienbaum

Allow me to plug this free alternative that not only allows animated maps without problems, but also allows multiple levels of animated maps and animated standee tokens. ;) It's called gTove and I wholeheartedly recommend it. https://illuminantgames.com/

Vörös Máté

You can convert mp3 or any other format easily with the Any Video Converter Free version. I have tried it. You can convert the videos without audio too.

Todd Pickens

Really nice work

Jan Duve

Another thing, could you maybe release the ambience track as an .ogg or .mp3 file for the VTT users as well?

Jan Duve

So much love for the webm conversion. QoL right there <3

Robert Ringrose

Example: https://drive.google.com/file/d/1kyVdeF5avZxynCr5Z1eUsrypDilcne4l/view?usp=sharing (I just launched the game and took a screenshot; it's all set up for when the players step through). All told, this particular game has three of your backgrounds and one of your static images, plus the portal itself which I snipped out of another of your pictures. Personally I'm looking forward to a better compression of Infernal_Encounter, Infernal_NS_Passageway, Magma_River, and Avernus. I tend to use the gridless because otherwise I have to align the grid with roll20's grid, which is a pain. But I haven't been a patron very long, so I understand that my desires may not be at the top of your list.

Robert Ringrose

(I really wish they'd give you the option to point to an animated background on other storage such as Google Drive with a link, so that the object doesn't have to even be stored on their servers and doesn't take your roll20 space)

Robert Ringrose

I took several of your files and compressed them small enough, and then uploaded. The progress bar didn't really move, and it took over an hour (the reliable way was to just start it at night and come back in the morning), but then they were available to drag onto the map layer. I suspect there are two steps behind the scene after upload: processing it to create a thumbnail, which should be quick, and making it available on some Amazon storage. I'm guessing it's the second which takes a bunch of time to propagate. But that's just a guess. You may need a paid membership to use animated backgrounds.

Dynamic Dungeons

The file size will be ok, but do webm files work for you on roll20? I tried many times and it never worked for me. The file size was under the limit. I suggest Astral or Foundry.

Robert Ringrose

Roll20 has a 20M cap on uploads; hopefully those webm conversions will be smaller or have smaller versions.

Donathin Frye

Thank you for converting these to WebM! It'll make it that much easier to use them. :)

Converting backlog to WEBM is amazing. No more compressing them myself.


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