CATACOMBS Part I. - Cg tier level (Torch-lit and Creeping Darkness versions)
🕑 Added 2023-08-29 11:51:20 +0000 UTCWhen I began, I didn’t know what a huge endeavor it is going to be as I jumped into building the raided catacombs of the Dragonlance adventure module.
I wanted it to be perfect and while I was in the midst of it all, I got carried away by more and more ideas. Thus I needed a version without the cataclysmic light phenomena, a one with torches blazing on the walls, a one without them, and so because we have three different locations to it: northern central and southern - this map grew to become such an enormous project.

The northern and central locations have just reached completion, so these are already available as out first part of the pack, with the second one coming out in a week.

The reason for choosing this location is simple: it is a neat dungeon that can be played without using the adventure module.

Download: (Part I and II.) :

Thank you for your continued support!
Comments
Erkki Nordberg
Is it possible to merge the files together? I know the file would be 3 times as large, but would be great to add only one file to Fantasy Grounds.
Dynamic Dungeons
Yes, just came out!
Dynamic Dungeons
Just released!
Jamey Johnston
Is there supposed to be a South Torch-Lit and Creeping Darkness map?
Alfredo Gallardo
Did part 2 come out already? Just making sure I didn't miss it, haven't been able to find it
Dynamic Dungeons
Check out the Dynamic Dungeons Editor tutorial (from 6:11) https://youtu.be/gy3vH9rvgbU?si=z09PKicCzv9V-YKb
? I’m not sure what your saying
Dynamic Dungeons
Fog of war is now a feature in DD Editor
I really hope they add fog of war that would be cool to hide the map from my players I do have to agree there maps are pretty amazing
Damon Badger Heit
I asked and you delivered. Thank you! very cool.
Grey
Amazing work!
SteveWasEre
Would love to see your interpretation of Tomb of Annihilation dungeons 😁