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SHADOWS OF MADNESS - 5e mini adventure for 4-5 characters of levels 6-7

🕑 Added 2023-12-06 13:05:08 +0000 UTC
SHADOWS OF MADNESS - 5e mini adventure for 4-5 characters of levels 6-7

Comments

OFM

This is awesome, can you please make enchanted forest maps that have fluorescent details, I’m running a campaign that has a lot of enchanted forest type terrain

Dynamic Dungeons

Thank you Martin! Zorzula’s Rest, Indigo sanctum and some other locations are coming this month!

Martin Grimstad Sivertsen

Very nice! I'm hoping to play this as a short adventure for my players. I'm currently DM-ing Lost Mine of Phandelver and your maps have been fantastic. Now that WotC has expanded LMoP with Phandelver and Below - The Shattered Obelisk, is there any chance of you making maps for the expanded adventure? It includes ancient duergar mining outposts, temples and crypts, Mind Flayer strongholds in the Underdark, and disturbingly organic tunnels and chambers in the Far Realm. Lots of different scenes to tackle!

Dynamic Dungeons

I’m glad you like it. Do you mean for personal use or do you have some other plan?

Eidrok Coldhind

Awesome!, can i have permission to translate it to spanish?

Dynamic Dungeons

Thank you, I'm glad you like it Stephanie!

Dynamic Dungeons

According to the adventure, this is the "Portent Room" "The secret door to this hidden room is discovered with a successful DC 20 Wisdom (Perception) check or found with a successful DC 15 Intelligence (Investigation) check if actively searching the hallway. Just inside the hidden door, the floor is trapped to trigger a collapsing roof trap that activates once the the door is shut, affecting all creatures within the room. The room is empty except for a painting that hangs on the wall depicting what looks to be the characters themselves in an epic battle with a shadowy figure."

Dynamic Dungeons

I'm glad you like it. I did not make an unlit version, but now that you mention it, maybe I should make it. I was thinking about whether to keep the torches in the unfurnished version and decided to keep them, because the map would be reduced to a almost still image without the lights. Do you think it would be more usable without the torches?

Stephanie McAlea

Amazing as usual!

Swo

I also do not understand the secret door to room 3. Can you explain your thoughts behind it?

Swo

Awesome. I plan to use it in my campaign. Can you tell me where the unlit version is?


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