[Update] Ultimate Immersion Interiors mod & textures v0.5 x512 and x1024
🕑 Added 2019-08-02 12:02:16 +0000 UTCx512 and x1024 resolutions for current Minecraft shaders with a really crisp and realistic look.
What's new in v0.5?
MOD:
- Modern fridge with ice maker
- Modern oven with LED display
- Modern kitchen hood
- Glassy induction cooktop (+3 variations with counter: andesite, spruce, grey wood)
- 3 variations of kitchen sink (andesite, spruce, grey wood - more to come)
- 6 modular kitchen cupboards/drawers - in black and white currently
- 3 variations of kitchen counters (andesite, spruce, grey wood)
- 3 variations of counter end block (andesite, spruce, grey wood)
- Leather bar stool
- 3 variations of oak bar shelves
TEXTURE PACK:
- Polished Andesite block
- Andesite block
More to come soon! This is a long and ambitious project containing images that I created from scratch. I take different material photos which I then edit to make them seamless and create additional PBR maps ( Physically-Based Rendering ) to add extra shine and bumpyness to them.
My texture pack is working best with latest Ray Tracing SEUS shader by Sonic Ether
Be sure to allocate more RAM for the pack & mod. Optimally 8G.
MOD REQUIRES FORGE!
It should work with any 1.12.2 Forge version.
IMPORTANT: Modern Interiors Mod only works in 1.12.2! I will focus on making it compatible with 1.14, but it's a big job so please be patient. If you want to use 1.13 or 1.14, you can only use the texture pack.
I'm using the SEUS PTGI E7.1.
This project is still WIP but it's great for creative mode even now (not suitable for survival yet). But I'm constantly working on new materials which will be added with updates and even higher resolution later.
Files were moved, please head over to the latest version!
Comments
REFINEMENT
Error in Mode! Please tell me how to solve ...π’
Ultimate Immersion
Iβm planning to make a tutorial shortly. What you need is MC 1.12.2 (to use my mod too, otherwise youβll only be able to use my textures). You will also need Forge for 1.12.2 to load my mod and Optifine_1.12.2_HD_U_F4_pre3 which allows you to use SEUS E8 and E9 in 1.12.2. Itβs a preview version of Optifine. You will also need to allocate around 12G of ram. These installations can be found on youtube many times over. If you still struggle please join my Discord and weβll help you out. Also I suggest you run my test map first to see the contents. Update is also coming most likely tomorrow.
Eric Ostler
do you by chance have a tutorial on how to get things working... i got the ray tracing demo to work but i can not seem to get any of the other workings
Ultimate Immersion
Have you tried my test map? Donβt play survival with this pack because I textured random blocks.
this isnt working for me either, no matter what i try. will wait for v0.6 as i am on 1.14.4. im using a 1080ti.
Ultimate Immersion
No, any shader that supports PBR will do. However I designed my textures around PTGI which gives it the most accurate look. I did try with couple of other shaders and it looked fine too. In case you donβt want to use shaders the textures will be displayed but not reflections or bump maps on it.
Is Ray Tracing required for the texture pack to work?
Ultimate Immersion
You need Optifine to load the textures and PBR. And for my mod you will also need Forge in 1.12.2.
Gravestone
Texture pack shows up on resource pack menu. but it wont load at all. Tried running ptgi 7.1-8, with multiple ,minecraft versions through 1.12 to 1.143. Running a 5700xt