Bellagarth's Quest Devlog #3: Inventory, Journal, Level Select
🕑 Added 2025-02-15 16:59:02 +0000 UTCHere we are again ladies and GERMS with another devlog, if you can believe it!!
Make sure to stick around after the showcase ends for more info!
This time I show some important systems that have been added since the last update. We're getting closer and closer to having the full proper game loop for BQ that I'm envisioning, which is always a very exciting part of game development for me, personally.
⚠️DEVLOGS ARE DISPLAYING A WORK IN PROGRESS, EVERYTHING SHOWN AND TALKED ABOUT IS VOLATILE AND SUBJECT TO CHANGE THROUGHOUT THE DEVELOPMENT CYCLE!⚠️
Comments
Burger Kurger
Part of me wishes I could keep it but yeah it'll have to go away eventually lol
Nugget Says Fugget
I know it probably won’t be in the final game, but the city rug gave me a good laugh.
Nugget Says Fugget
Let’s go gambling! ❌❌❌ Aw, dang it!
Deadeyejaco999999999
i am so gonna ace it all games
Deadeyejaco999999999
i love it i am so going to play ithope there going to be force fed and immobile weight gain
Burger Kurger
Dont wanna overpromise here but i do have plans for a money sink in this game 😈
Bag-pipe
grinding for money? sounds like my kinda game, now where can i spend all this money? GAMBLING GAMBLING GAMBLING YAAAAAAAAAAA
Burger Kurger
Yeah that makes sense! Any item that is used to progress would be in key items on the right side so there shouldn't be any issues with them clogging up space for healing items! But we'll cross that bridge when/if we reach it!
justwannasupportartists
The map screen is pretty much exactly what I hoped would happen in a previous patreon dev post, the item inventory managment might be more important for new levels later - If I had to make a comparison to routes from Lillith's lair, the idea would be akin to something like buying Snake Oil to use in certain levels to unlock a different path on the map, sort of like how the elves don't let you into the kitchen if you use Snake Oil.