Hentai Fighters VR 0.9.0 (added special attack)
🕑 Added 2023-04-02 12:29:17 +0000 UTCIn this update, I added one new special attack. It's an attack specifically for the angel girl, where the player is shrunk down and then crushed by her butt. This is an attack I've wanted to create for a while, and I think you'll be amazed by its intensity when playing in VR. Additionally, this update includes improvements to the player's animations and enhanced user-friendliness of controls in the lobby.
sample video:
https://twitter.com/muhuhu162399/status/1639981461263765506
- for PC or Oculus Rift:
https://drive.google.com/file/d/16UbN61GvLsV1_P3vWVP21VzogA6D4Yvb/view?usp=share_link
- for Oculus Quest/Quest2:
https://drive.google.com/file/d/1Hsln8rcdzrUOfvuC0R1jLug37vjBfxkW/view?usp=share_link
The following are the updates.
- created one special attack
- It was intended as an attack for the angel girl, but currently, all the girls use the same special attack.
- improved user-friendliness of controls in the lobby (display of outlines)
- improved collision detection around the ring
- improved animations for the boy
- Sped up the standing up animation
- Reduced the facial movement when throwing a punch
- changed the sound effect for Grab attacks
Comments
not important
please add more shrinking attacks
muhuhu
バグ報告ありがとうございます。ご不便をお掛けして申し訳ありません。できる限り早く対応しますので、お待ちください。
jane doe
バグが発生しているようです。日本語が下手で申し訳ありません-私はアメリカ人です。PCVRで、天使の女の子を試しました。しかし、ゲームは1秒間に10フレーム以下になり、彼女の胸の物理は不具合があり、戦闘が始まると「お尻」と「脚」のスライダーを使ったオプションが読み込まれなくなりました。Oculus Quest 2では、天使の少女はテクスチャのない白色で表示され、悪魔の少女を選択するとゲームがクラッシュしました。とはいえ、あなたが一人で作業していることは理解していますし、新しいアップデート機能はとても良いものだと思います!修正に期待します!がんばってください、お疲れ様でした!:3
RandomPatron05
YES! please do that! The new shrinking move is incredible & it would be awesome as a pin, as well as more of them, but keep up the good work, been loving the game since it came out so far! Can't wait to see all things it has in the end!
muhuhu
Thanks for the bug report. Indeed, the character moves sideways at high speed, both in the lobby and during fights. To be honest, I think incorporating the option to change height was premature. Creating animations that adapt to different heights is quite challenging, and as you mentioned, if there's too much height difference, attacks won't hit properly. Currently, the grab and pin attacks are animated according to the default height, and if the height is changed, they don't function as intended. I haven't come up with a solution for this, so changing the height is not recommended for now. I apologize for the inconvenience. I'll consider implementing shrink + pin attacks and such when adding new characters. Thanks for your input.
muhuhu
ありがとうございます😊
spacegunk
metz
最高でした!天使ちゃん予想よりも身長高くてかわいいですね