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The Future of Novus' Stuff

🕑 Added 2017-11-19 23:02:43 +0000 UTC
The Future of Novus' Stuff

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Novus

Thank you Andreas :-). Both for your support and the nice comment! As for Daz3d, the rendering itself is technically time consuming, but doesn't bother me too much since I can just throttle how much of my systems resources it gets and still do other things in the background. The parts that really aggravates me are creating all the scenes(both posing and building the environment) combined with the really annoying fact that you can't work on anything ELSE in Daz while a render is underway. The first is mostly a problem of resources, with the tiny amount of support I've ever had for the game, I have to create almost everything either from scratch or from free assets (which are often poorly designed and almost never actually what I need). The latter issue is even more maddening, as it means that even when I have time to work on the project, I can only create a single scene/pose before having to set it aside for 1-3 hours while it renders. This is most of why I had to abandon ever-month updates, as I can rarely manage enough free time to get more than 2-3 complete renders a day. Which, since most of my updates contain 50+ renders and I still have to do everything else, means I was only ever barely able to hit monthly update rates, and even then I could only do it if nothing went wrong.

Andreas Sjöstedt

First I jus wanted to say that I realy enjoying this game Novus, It's actualy the first game I supported with a higher tier. I would love to see you contiue to work on it. May I ask what it is in Daz3d that takes time is it the rending or just the creating on the modles? keep up the work


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