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Update on the New Years MMS

🕑 Added 2017-12-31 12:18:35 +0000 UTC

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Novus

Awesome! Thanks! I thought that was the case, after looking through the documentation, but I wanted to actually make a test class an empty game just to make sure it actually worked the way I thought it did. Which I haven't had time for yet :(. It's super helpful to know someone else is using it that way. Eros Academy could be done without it (though it made/makes for some crude code), but some of the new games I'm contemplating would be a nightmare to do without at least some basic classes.

Amaraine Games

I use objects in my Ren'py games. The girls are all objectified. I mean... anyway, it works well from a coding perspective. What Ren'py does not support *well* are levels of inheritance, and adding new attributes to your classes will break saves. But if you create a single tier of classes, which inherit from renpy.store.object, you can absolutely have object oriented code.


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