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Chastity Quest RELEASE!

🕑 Added 2020-02-01 06:15:09 +0000 UTC
Chastity Quest RELEASE!

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Novus

Okay, I'm baffled on that one. My copy isn't doing that. My best guess is that it's a legitimate performance problem on your machine, as in your rig not being able to handle the stupid power draw the engine is causing. I'm currently doing a MAJOR overhaul to both reduce the file size and, hopefully, reduce the stress the dumbass engine is causing. I'm having to basically write my own bypass around their stupidity though, and I'm out of town due to a death in the family until Tuesday, so it's likely the new version won't be out until Wensday. Other than waiting for that version, I'm not sure what to do for you since I can't reproduce the issue at all on my copy :-(.

Novus

... Huh, I actually don't think anyone else has reported crashing after the prolouge/tutorial. I'll look into that specifically when I can (the Dol release is tomorrow, so might be a day or two to spare the time). Does the game still crash if you skip the tutorial? Just so I know if it's something in the tutorial causing it or if it's your first load into the game proper...

Novus

It is a bit big...and this is only the first of 5-6 Hub areas -_-. And the smallest of them for good measure. I'm definitely going to have to figure out how to knock down the size more. Or else cut the resolution down to 720p, which would also probably fix a lot of the remaining performance issues. I REALLY don't want to do that, though. Even so, I need to figure something out, one way or the other. Otherwise, the game might turn into like a 12gb monstrosity, which is just unreasonable.

Troqu

Glad I could help, and thank you for making a patch instead of just a new download. This one is a bit heavy :P

Novus

Troqu - Dude or Dudette, you're officially awesome! There was a straight-up bug in the Day/Night Background code for the main village area. Never would have found it without your report! I'm putting a patch up this time, that will take you from the Performace Fix version to the Bugfix 3 version (which I'll be uploading at well). Thanks for your bug report! It helped me big time!

Novus

Really? Hmmm. There's a check there that changes which background you get (day/night versions). I'll see if I can duplicate it and maybe see if adding that one extra check is pushing it over the edge. Come to that, I suppose I could remove the character menu button as well, since that call is annoyingly intense. Thanks for the feedback! Knowing it is happening at a specific time, at least for you, might help a lot!

Troqu

For me it's just in the evening time slot. Attempting to Return to Town during that time triggers a freeze.

Novus

This one is something I might know how you triggered but haven't yet figured out what's actually going on. Had you previously used the skip feature? Via either the CTRL key or the skip button? For some reason, during my testing, doing that would occasionally get a background image 'stuck' and it would follow you around, even if you manage to switch locations somehow. That SHOULDN'T be possible, as I have all pictures/backgrounds/video set to clear with every scene change. But somehow it happens and I haven't been able to track down the why...

Novus

Thank you for the feedback! I've updated the links again with a new version that will hopefully farther help the performance again. Though since I haven't experienced the issues with the return to town option, it may not address that. I'll need to see if I can reproduce it. It MIGHT be related to the major change I made though, which was cleaning up video files that had been opened in each scene.

Pyros51

I also managed to get the town entrance background to lock in in place of the black screen on one occasion, which made the game unplayable as all buttons were covered by it. I don’t recall what exactly I did to cause it beyond the fact that it was something to do with leaving the magic shop after refusing work.

Pyros51

Feedback here. Seems to be running decently, but there’s a consistent crash that seems to trigger off of the return to town option (both from locations and upon completion of an activity) that crashes the game to a permanently black screen.


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