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Foundry V12 update poll

🕑 Added 2024-05-01 22:13:04 +0000 UTC

Comments

Kristian Petersen

Sometimes waiting too long can cause as many issues as updating too quickly. You have to figure out which modules you *really* need to have working before making the leap.

Wilson N. Aglee

Sometimes I wait really long. Since Midi takes a long time to update. Aswell as chris premades. So 1-2 months sometimes even longer.

Tobias Merriman

I have several tables using PF1, so I can't updated until that system is v12 compatible.

Tiffany

I've noticed that Simple Quest will not load at all with this new update.

Tiffany

Unfortunately, my FVTT stopped working correctly until I updated it. I've now been forced to download the new release, as there seemed to be no other work-around for my issues.

Valas

I'll update once the modules I'm using are updated. At the moment the ones of concern are you; Baileywiki; and Monk's Active Tiles. I'm not currently handling game mechanics inside of Foundry. Maybe if I start running GURPS. But there currently are no system modules for the other systems I like.

andy reimer

Depends on how actively I'm using Foundry at the time. If I'm not running any games I might update and then I'm able to provide feedback on modules. If I have active games going, then I just wait it out at least a few months.

David Jones

I update as soon as core modules I use update. It usually takes a month minimum

Rattle Rabbit

I clone to a VM and test, will not update until it all works. Given some of our mods the pace of updating can be glacial for us. We just updated to 11 about a month ago and hate it but have found workarounds to most of the things they broke.


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