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Gaze XXII - Inventing Inventory Inventorying!

🕑 Added 2019-09-11 21:31:40 +0000 UTC
Gaze XXII - Inventing Inventory Inventorying!

Comments

Ruffleneck

It is still there somewhere (or was last I checked!) :3

DrNearo

Speaking of Kobold, What happened to the little bronze kobold statue sitting on the bay wall in the old town, overlooking the harbor?

Cool. Thanks

Ruffleneck

That's true, technically it is a dual currency, though it usually functions more as a "threshold" than something you literally spend ^^

Ruffleneck

No kobold per se, nor dragon as such, but a lizard of sorts yes ^^

Ruffleneck

The hat is actually in the game and have been in game already for quite a long time :3 We do have plans allowing you to run everyone naked though. NPCs (like Pail and Sterling) would be an options switch, where as your crew and you would be your choice to dress or not ^^

Hello. Will there be more clothes in the game? I like that there are no clothes. ;) I just can't imagine what the game would be like if the characters were dressed. :) So far you have only released good upgrades. I trust you. I just thought the concept of the game was that everyone was naked. :) I was surprised by the hat. :)

Copoc

May I ask if your planning to add a kobold race anytime soon?

Lasse T. Stendan

As far as the dual-currency thing: When you think about it, XP in a RPG (or in many, many other games that uses RPG-lite progression) is really just a second currency. Basically, there is no problem using two currencies, just keep in mind that it gets harder and harder to manage more and more currencies (two or even three is prefectly fine, but it gets harder and harder from there on). Keep up the good work. Welcome, Kadisurmik!

Ruffleneck

Yush! Forgot all about that. I've already made a set of piercings and earrings a while ago x)

you could add other types accessories on characters like earrings and piercings


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