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v0.20 updated release news! #3

🕑 Added 2022-05-26 02:17:16 +0000 UTC

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I'm sorry that it feels that way to you, I really do and besides providing a physical release. There probably isn't anything else that we could do that'll minimize that feeling in the mean time. (We do share that we're still working on new assets for the game behind the scenes, but I know that isn't exactly the point here.) Honestly our situation heading into 2022 could've been handled better, there's no doubt about that. The best that I can explain things without getting too personal and causing even more issues, is that sometimes there are cases in development when working with other people that don't go as expected. This happens regardless of how prepared or knowledgeable you think things will unfold along the way or pan out, so you have to tackle things as they unfold and figure out which decisions will be the right ones long term. The main highlight of these updates are to try and be honest about what is taking place, regardless what the status of the situation might be. To recap, the main concern was that I hadn't heard back from our programmer in a good while and I don't personally know them in person in any shape or form. In that given situation, there's plenty of choices and routes to go with in the moment, but each will carry it's own weight to the situation. The thing that seems to be overlooked in development at times is that this isn't a one person operation, but more so you'd naturally run into issues that are limiting if you have say a programmer issue vs a artist issue. (Artist issues, at least we can move along and say "Okay, we'll just have to add X or Y art in later." But if the problem is at programming it's a hard stop.) There's already a ton of thoughts as to how to handle things in the next coming weeks and it isn't choices to make lightly, so with what I've shared about the situation. I hope many will understand and as things unfold, it'll probably make more sense, but for the time being I'm keeping a professional, level-headed approach so we can hopefully deliver some sort of content regardless of these issues taking place. (Added note about feeling/being scammed, it really isn't our intention given all the work we've done in the past on this project already and we're nearly 3 years into development with no wish to end things or pull one over on our supporters/fans. We share any good or bad news with everyone because we want to be open and honest, so that each person can make their own decision before being charged for a new month if there's a drought in released content or even if you simply need a break to come check back later in future months.) That said, nothing mentioned here is meant to be personal towards you and I hope it isn't taken in a bad way. I just hope that it helps shed a little more light on our situation we had going on and that there is still planning behind the scenes for how to proceed even beyond this situation to move forward in development long term.

I'm going to be honest, it feels like we're just being scammed at this point


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