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Chapter 220

🕑 Added 2022-03-04 10:47:00 +0000 UTC

Comments

Teanam

Yeah, seems like some " went missing there, thanks.

Anderz Draconian

Also the way that conversation with artist started (or where we enter) feels annoyingly similar to conversations I've had with one of my co-workers... "Person who created the character": thinks one part is colored a bit off Artist: claims creator is wrong and that it's the right color Artist: admits to not knowing how to build the color it was supposed to be because of shading, but does so in a way that it sounds like it's supposed prove they used the right color.

Anderz Draconian

Possible correction? When Sophia is asking if Ari wants to have a lesson on chantless magic: "Sure, why not? Won't that be way too flashy here?" Shouldn't this be: "Sure, why not?" "Won't that be too flashy here?" The way it is makes the rest of the conversation flip speakers so it sounds like Sophia is the one asking if it's too flashy, while Ari denies ever being flashy. (Until the speaker is re-identified).

Black Unicorn

I think it would be good to ask her to make you up a color palate, even more so if she's your main artist. That way others can match her stuff while adding there own flair to the work (and anyone that can't do that is an over-glorified copyist not a real artist.)

Teanam

I might actually try and ask my fav. artist, who did all the illustrations with the more complex BGs to add a color palette the next time. Coincidentally, she's about to start on a group illustration with all 4 current girls together including their new hairstyles. Might be perfect for that. Too bad I didn't think about that for the new girl.

Black Unicorn

yes, for them I bet it would, but a good artist would see it as you setting them up for less work as you don't need to say "that hair color is to dark" or "the skin should be darker", that is the worst thing an artist can ever hear, and I've heard it a few times when doing faces...

Teanam

Also, judging by their replies, giving them a color palette would've been the same as tracing, as well...

Teanam

That's fine, a bit of insight is always nice. You do have a point, and my main issue definitely was how they reacted to my revisons.

Black Unicorn

Sorry for the long spiel but it's a big thing to artist's. On the other hand this is a NICE chapter and I hope you can find a few artist's you like to work with as they really make your characters come to life.

Black Unicorn

OK now I do have to play devils advocate as I am an artist as well. The base color isn't the darkest part but if the dark parts are more common or shaded in an odd way then it can be hard to find it and that will make it hard on any other artist, best to give reference pic's with an obvious light source and light to medium amounts of shading so it's easy to see the highlights and shaded spots. Another way to do it and the way I liked best is to give a color palate with room to work with. What I mean is not just telling them white hair as that isn't something we can understand as we know there are more then 10+ different shads of white and it's not something most people can see easily, I would say make a base palate of like hair color and give them like 5-7 shades that you think of when you think of her hair, and do that with skin and eye color as well. This will save you and them a lot of headaches later. Now back to normal me he sounds like a second rate artist that's good enough to make good art if he copies someone else's work but doesn't have the skills and the imagination to make his own original works. That kind of man is the worst type for you to pay to make things for you. The bast way to know if a person is like that is to look online for other art work that looks like theirs but is older while only using key words, if you find that a lot of there reference works are just little tweaks of older works them DON"T have them make you anything.

Teanam

You are right for the most part. It's just that I have lost any motivation to put any more effort in them... Also, in the end, it's not a bad illustration, so I can live with it.

Jessy

Not to mention that you have previous examples for them to see how you wanted it done. If they put them not doing it right to you being wrong in what you want, i would leave them scalding reviews and ask for a refund. If they cant deliver a product that satisfies you, which is their job, they shouldnt be doing the work.

Jessy

Still, even if they have the money, if they dont want to listen to the person paying them, you should be able to refund. They should be listening to what you want, not assuming and drawing it how they want.

Teanam

Well, what can I say, that's how it seems to work. Some do as you say, 50% after the sketch and the rest at the end, but it's mostly payment after the sketch. Not few do payment first before anything else. It does kinda make sense. I have no idea how many would run once they have anything that looks good. The artist do have references for you to see their quality, but you as the buyer usually have nothing. Unfortunately, references, no matter how good they look, don't include how it -should've- looked and the way the artist does things.

Jessy

Should pay for the sketch, then pay for it being coloured in. since you never know how they will colour it.

Jessy

That sounds like a horrible way to do it. the colours are half of what you are paying

Teanam

The issue with dropping them is that they're already paid. Most of the time, you pay after the sketch is final and that usually doesn't contain any colors...

Jessy

Just the fact they had the gall to insult you by asking if this is your first commission is enough to not even pay them in my eyes.

Jessy

Honestly, you should just drop them. Its not their place to decide how something is drawn, down to even colours. They are being paid to draw something you want, not something they want


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