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A Wall of Text Appears!

🕑 Added 2020-08-07 08:32:30 +0000 UTC

Comments

Davie Zwei

The 'backup body' futa Sparkle might be pretty close to what you're looking for. Much less buff, softer look, and a bit shorter. But there's no telling what transformations the future holds! Because I won't tell. Hah!

DarkmanBNM

I second that idea :) I love the original Sparkle bod (slim, sexy, with nice sized perky tits) and wouldn't mind seeing what a version of that would look like with regular sized man junk.

Hope Lovejoy

Hello friend DavieπŸ™‹β€β™€οΈ. I have been a longtime fan of yours (since FAP)! I am delighted to hear a walkthrough is in the works! I have considered the work necessary to build such a structure, and it sounds monumentous (and valuable)! Speaking of value, I have a question for you. I do not want to call it a request, because I understand that adding any variant to a game such as this exponentially increases the workload, and with regard to this game I would never want to request you include a feature which is not worthwhile. Concurrently, I find myself swapping between the 'Girl' and 'Futa' transformation often enough that I might find myself remiss if I had not taken this opportunity to ask upon an inbetween variant: a Sparkle who has the frame and bodytype of the 'Girl' version, and the *ahem* cock of the 'Futa versionπŸ˜…(any size). I believe naming her simply 'Trans' might befit such a Sparkle. Once more, I request that you not act against your own self-interest on my sake; please only assent if your data states such a variant might be profitable for you. Thank you for your art Davie; you too are my friend And to the community, thank you: for existing; for helping to fund one of my favorite games out there, of ANY genre; and for being an all around sexy group of people😏. Thank you all, you are every one beautiful, and remember:πŸ˜‰'Words are important❣"

PaddyOFurniture

And for those of us who are terrible gamers.

Twisted Kidney

Yeah, I figured. I'm sure this is kind of a living project anyway. You know the old expression about best laid plans.

DarkmanBNM

I'm really glad you're taking the time to put together a proper walkthrough. This is going to be extremely useful for people who want to explore different paths or avoid certain content.

Davie Zwei

I have a full outline with choice-consequence branches along with chunks of dialog and scene descriptions. It doesn't really work as a walkthrough. The story nuances are represented by variables; the meanings and ramifications of which are in my brain. Also the characters live in my head so their words and actions are more 'in the moment' than pre-planned which I think makes the story feel more dynamic even though it is mostly linear.

Twisted Kidney

DZ... Did you not storyboard your game before you starting making it?


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