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A guide to setting up Nukedrop Assetto Corsa tracks.

🕑 Added 2021-11-02 19:10:01 +0000 UTC
A guide to setting up Nukedrop Assetto Corsa tracks.

Comments

Tyrone - Racetracks & Models

What would you like to see?

Mohammad Shahaby

Hi, any planned updates for the Kuwait Motor Town track?

Tyrone - Racetracks & Models

Steve, I replied to your email with a video.

steve dunn

can someone tell me how to get a downloaded track from nukedrop into assetto corsa? thanks

ABDULRHMAN Alhouti

how i download this map

SarcASStic

All sorted, I wasnt using the content manager, took a few install attempts to get CM to accept the track but works well now. Thank you

Tyrone - Racetracks & Models

Are you using Content Manager? and if so, is it up to date?

SarcASStic

When I try to load in to the Area 27 track, it will not load for me and just kicks me back to the track/car selection screen . . . Any thoughts?

Ruturaj

Same here. I did 4 track days there last year. Would be nice to have it for practice at home too.

Ruturaj

Hey, just a quick note, you have wrong url in list for Ridge motorsports park, instead of https://www.patreon.com/posts/ridge-motorsport-87623099 you have https://www.patreon.com/posts/heartland-park-85253659

George Lachow

I also vote for Thermal Club! It would be pretty sweet.

Maciej Magnuszewski

Two completely different circuits. Also vote for Thermal Club. There is a lot people interested in Indycar. Problem might be that there is no lidar available. If anyone could provide Tyrone with extra info/data chances to see this track would increase

Marty Bowling

I think I am confused. Is Thermal Club different from Thunderhill? I think I am finding out they are different.

Nifty52

I don't know where to properly ask, and I know I'm not a super contributor due to budgetary reasons. But I'm just putting the suggestion out there: IndyCar announced a race at Thermal Club next year, but there's no Assetto Corsa mod for it. So if you're looking for a track that would get gobbled up by a fanbase, I'm betting it'd be that one. But I'm not expecting it or anything, and love the work you do regardless! I actually came here to make sure my Circuit of the North West was up-to-do as a substitute, but figured it couldn't hurt to be a whisper into the wind :)

August Laguio

That'd be amazing. Its my home track that I frequent in our local Race club. Happy to give insight.

Tyrone - Racetracks & Models

It's certainly a possibility, I have been requested it many times.

August Laguio

Any plans on doing Pacific Raceways?

Tyrone - Racetracks & Models

Hi Tony, thanks for your continued support, and thanks for this comment. A few other people have commented similar things regarding organisation. It's one of those things I keep meaning to get around to, but never do... I'll work something out tomorrow. Maybe a Google Spreadsheet or something that everyone can see.

Tony Bew

I originally intended to take a membership for just a month to thank you for the Tandragee track which I really love. It is a beautifully constructed work. However, now that I have seen the extent of all your work I will keep it going. I love tracks that have a lot of hills so your tracks are amazing for me whether they are real or fictional. What would be helpful perhaps would be a list of all the tracks you have started and completed somewhere in a list format with a link to the latest download. I have probably arrived at this by searching through all the posts but it would be helpful for anyone I think.

Phillip Weaver

thanks for the awesome work. instructions were easy to follow and everything worked great. going to race my 2016 stingray on OIR in March

John Roberts

I'd like to second this. There are some amazing tracks here, but quite a few of them feel 'nearly finished', and only need a bit of optimising and maybe replay cameras to finish them off completely. Others have dodgy AI lines or AI that doesn't work at all. Could you possibly 'dust off' some of the older tracks before you get too carried away with the next one please?

rafael bueno

Mikael Andersson

This happens because something fails to load, usually it is your car or the car setup. Try loading same track with an unmodified kunos car and setup. 9 out of 10 times this solves the problem for me

Ryan Mendoza

i keep getting 'race cancelled' issue when i want to play the track. any ideas?

Tyrone - Racetracks & Models

Hey, Rome was one of the tracks I launched this with, so wasn't quite up to scratch with tagging etc. Sorry about that. I like the idea of the top post - I'll get around to setting this up at some point! https://www.patreon.com/posts/38219979 this is Rome btw - it's nowhere near complete, but it is one i'd like to finish at some point. Thanks again, Ty

Billy Raymond

Perhaps it would be helpful if you had a pinned post at the top of your page listing the links to your tracks so people can more easily find the ones they want to download? I'm also a patron to Historic Sim Studios, and he has a pinned post at the top of his page for all of his cars that are in a driveable state. I joined your Patreon to download your Gran Turismo Rome circuit but I can't find it due to Patreon's limited navigation option and the fact that you haven't tagged it with something like "Rome" or "Gran Turismo" meaning I can't just go to the track I'm looking for from the tag menu.

maks

when i copy the sdk and system folder from the PerPixelMultiMap thing into my ac root folder it says "this destination has 10 folders with the same name" and on the race department it says nothing should overwrite anything. do i just overwrite the other folders? im only asking because i dont want to mess up my whole game

Tyrone - Racetracks & Models

You need to install SOL to add the weather and time of day changes. https://www.racedepartment.com/downloads/sol.24914/

Rikang Yan

Does anyone know how to turn it to be at night?

Rikang Yan

yes i got it. Thank you so much. Btw, how to make the time to be at night. I can only set 18:00 in CM.

Tyrone - Racetracks & Models

Okay, so for example, you see in the sTflow folder, you have two folders, SDK and System. https://imgur.com/1R8EbDr In the assettocorsa folder you also have those two folders, SDK and System https://imgur.com/sUiFyMM You need to copy the SDK and the System folders from stFlow into assettocorsa. Same with ksPPMM https://imgur.com/sUiFyMM

Rikang Yan

i put two profiles, stFlow and ksPPMM_emissive, into assetto corsa folder. Still not working

Tyrone - Racetracks & Models

Hi, they go into the assetto corsa folder, not the actual track folder.

Rikang Yan

i used WinRAR to unzip and then drag those two files to the file lasvegas23. I still cannot open the tract

Tyrone - Racetracks & Models

No problems, you would have downloaded the zip files right? You need to unzip them. Then you should see the files and folders inside.

Rikang Yan

I'm struggling with "extracting the sdk+system folders into your AC root folder". I found the root folder but don't know what does extracting the sdk+system folders mean

Tyrone - Racetracks & Models

Yeah its just drag and drop into the correct Assetto Folders.

Rikang Yan

i have to installed everything you lised?

Tyrone - Racetracks & Models

Have you installed the two shaders listed in the post?

Rikang Yan

Why it says Race Cancelled

Tyrone - Racetracks & Models

Ah great to hear - Maybe something just got lost the first time you installed it. Enjoy the track :)

KeokeSMZ

I wasn't able to find the log file, but I got it working. Reinstalled the track through CM and updated the shader plugin! Thanks!

Tyrone - Racetracks & Models

Okay interesting, Can you please try a practice event with one of the cars that comes with the game like the fiat 500, and see if that launches. If not, you should get a file created at C:\Users\..........\Documents\Assetto Corsa\logs\log.txt Can you send that over and i'll see if I can see whats wrong. Thanks, Ty

KeokeSMZ

Race cancelled, then it kicks back to the prior screen.

Tyrone - Racetracks & Models

Hi, What error messages do you see? Thanks, Ty

KeokeSMZ

I can't get Thunderhill to load either. Content Manager with StFlow and Perpixel were installed. Couldn't get it to work without the Extension folder either prior to downloading the CM and shaders either.

Tyrone - Racetracks & Models

Hi Scott, if you are using Content Manager and both of the StFlow and PerPixel shaders above, you should leave the extension folder in the track directory.

scott snyder

I can not get this track to work no matter what I do, it shows up in the track menu in AC but it won't launch the game with that track it just goes back to the track and car setup menu. The extension folder is in the root folder of the game not in the track menu. I've tried CM and it does the same thing.

Christian Guirguis

It's a huge difference! I'm glad I got 15 minutes without kids to figure it out. Cheers!

Tyrone - Racetracks & Models

Yeahhh! Brilliant. Now you can enjoy the spinning windmills 🤣. Thanks for your patience with this, I'm glad we go there in the end.

Christian Guirguis

Bingo, was just posting a final update here. Updated CSP (was on 0.1.63 and went to 0.1.75) and Sol to 2.1 and now it all works!

Tyrone - Racetracks & Models

Can you check what version of CSP you're running, the animation of objects has been supported since early 2020 from what I can see. Any older versions may cause the crash on startup.

Christian Guirguis

I went ahead and used some binary search to try and find where exactly the problem is. I kept on editing the ext_config.ini removing bits to see which part causes the crash. I've narrowed it down to the 3 nodes that look like this, does this ring a bell? [WRAP_MESHES_...] NAME = wm1 MESHES = windmills10_SUB0, windmills10_SUB1, windmills10_SUB2 PIVOT_POS = 121.58, 23.71, 146.81 [ANIMATED_...] NODE = wm1

Christian Guirguis

I installed the two plugins (stFlow and PPMM and already had CM and CSP) but I still can't run the tracks with extensions. Any chance there are other plugins I'm missing?

Tyrone - Racetracks & Models

You're more than welcome! I've been meaning to make a post like this for ages, to try and get everyone running the same setups. Hopefully this will clear up a lot of issues people have been having, and allow everyone to enjoy the tracks to their full potential. Any questions, don't hesitate to ask, and I'll probably add them to a FAQ section on the bottom of this post, to keep everything in the same place. Thanks again, Tyrone.

Christian Guirguis

Thanks so much for making this post! I'm excited to follow the steps and get the tracks running in their full glory. I can see that I don't have some of these plug-ins and I was one of those people always having to delete the extension folder.


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