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Behind the Scenes: Campaign Mission

🕑 Added 2024-08-30 20:00:06 +0000 UTC

Comments

Martinoz

Loving your stuff, as a huge fan of RTS games its great to see efforts like yours to rebuild the genre.

Jon LeVee

Sorry, new unit was rail-gun not arty

Jon LeVee

I'm a big fan of Steven Coveys book "Principle Centered Leadership". Does the development team have a set of defined principles they use to make decisions? For instance, the decision to invest in "dynamic dialogue" (and its prioritization) might fall under a principle that favors player immersion over pure eye candy. (The new artillery unit could also meet this type of principle ... I regularly zoom in to enjoy the artillery fire and to watch bigbot destruction. ) It's probable that there isn't a formal defined vision like this and it's all flying by the seat of your pants. I ask because I am interested in stuff like this and what makes teams cohesive


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