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DUNGEON CORRIDOR CONSTRUCTOR - Main Map

🕑 Added 2023-04-21 19:16:16 +0000 UTC
DUNGEON CORRIDOR CONSTRUCTOR - Main Map

Comments

D&D Modno

Hi, unfortunately the traps have to be in fixed locations on a map. The problem isn't even that the video doesn't support transparency without a bunch of problems, but that the lighting of the scene and the traps won't match. I've done lots of experiments and haven't succeeded

Metaphor Underbog

Hey, I have a question about this constructor and its assets. Must the varying traps be in the very specific locations on the base map or are there animated assets somewhere else such that I could use them in different locations or even on a separate map altogether? Thanks in advance. Your work is singlehandedly propping up my campaign currently lol.

D&D Modno

There's a lot of VTT apps that allow you to add props, I use DM Helpmate for example - https://mastademic.itch.io/dm-helpmate

Jon Winter-Holt

These look great... but at the risk of sounding dumb... what should I be using to stitch the props together to make a new map?


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