Patrefans
dateariane from patreon
dateariane patreon

Remaking Something's In The Air is a much bigger project

🕑 Added 2022-05-15 16:00:07 +0000 UTC

Comments

Ariane Barnes

It's going to be an ongoing process. My plan is to do similar to what I did with DAR, start with a reformatted SITA with avatars and standardized menus and text, then update pictures and stories as needed. Veronica is one of those areas that needs changing, but I haven't worked out how. The current game kills her off, but I have already established in AiP and HC that she survives, so I probably need to explain that.

hackoperator

A "remastered" SITA is great news. The odd story telling format you mentioned was kind of unique for me, too. But I like the way the characters show up in different paths and create some sort of story connection. More immersion storytelling sounds fantastic and I would appreciate that. But I hope, immersion storytelling does not mean there won't be any game versions released in the meantime until you've finished? :-) And there is one thing I would love to be changed in the next SITA version - the story of Veronica, especially the endings. I like the spectacular ending, but it would be more interesting if it would be possible to continue her story. So far the player has to accept some of her "rules" and tolerate her bad behavior. How far would the player go to achieve the "promised" ending? Even if there are other characters involved the player met before. Maybe there could be a chance to change her mind / behavior and put her on the right track again...?

Ariane Barnes

Thanks, all things to consider. My thinking on Bonnie right now is that she has 9 post sex endings, which is fun and original, but if I add more girls I have to come up with new post sex endings for each one and will likely involve repetition. My current idea is that the "sleep in" choice will have the player ending up in places that you usually go if you are with Ariane or Rachel, but by yourself: the rock concert, the house party, the Spanish bar, the comic convention, the movies, the amusement park, etc. and because you are there alone, you meet other women with different stories and have different endings. One Idea I am thinking about (part of the "harem satire") is design these encounters like a turn based fighting game, but instead of physical attacks, you use "Be charming", "Tell a joke", "Empathize", "Listen", etc. and there would be two health bars on the top of the screen for "Player's feelings" and "Woman's interest". Your "attacks" are met with "counter attacks" and "winning" leads to a sex scene followed by some strange ending.

Maximus

This does sound interesting, and like a lot of work. :-) In fact it sounds like so much work, I'm wondering whether it would make more sense to just do this as a new game, instead of going the remake route. But obviously, you're the artist, so you decide what you want to do. As for specifics, when I played the original, I thought it was very funny that Bonnie came with so many random surprise endings. Replacing here with a dozen different characters would lose some of the fun, in my opinion. Although, and this is mostly from memory, since it's been a long time that I played it, the first time I played, I decided to 'sleep in' at the first choice, leading me directly to Bonnie, and I thought it was really weird to get stuck in a story that offered basically no choices at all. Of course later on I found out there was a lot more choices to make, I just hadn't found them. One last thought: can the remake have more Wendy, please? :-)

Ariane Barnes

There's a line in DAR where I hint at that possibility. Ariane rescues your phone from the fun house and asks if you know anybody to call. The player responds "I'm new to town. The only phone numbers I have locally are an old friend, who I don't trust." I was referring to Dave, but it is stated in a non-gendered way, so that I could change it if necessary. As for the assets that get used every time, it is because most of them use Daz Studio and shop at the Daz3D store. I use Poser and shop at the Renderosity store, which is why few of my settings and looks match other games. But I am considering using Daz Studio for parts of this game precisely to create a character or two from overused models.

Anonymous

This is an exciting announcement and I look forward to seeing future updates. I guess one way to solve the Dave problem would be to change Dave's gender based on the gender of the player. If the player is female, Dave could be a ditzy sorority girl who drags the player to the bar to pregame before going clubbing or something. As for the baseball subplot, maybe instead the player is attending a conference for work and is supposed to be going to discussion sessions but can choose to play hooky for the day. The idea of parodying harem games would be amusing; one trope I would offer is the naive or innocent girl who acts half as old as she looks. Maybe this is a little too on the nose, but there are also a lot of assets or settings that seem to pop up in a lot of Ren'py games; for example, many Ren'py games must take place in the same city, because you so often see that same park with the path running from the tunnel and between the bench and the grassy knoll.


More Creators