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Weekly Roundup - Week 25 - Build 2022.06 Hotfix Released!

🕑 Added 2022-06-27 19:32:29 +0000 UTC
Weekly Roundup - Week 25 - Build 2022.06 Hotfix Released!

Comments

Barry

Perhaps not every enemy has to have a grapple, like the Hammer Bear as you mentioned, but maybe some of them could have them? And what if the grapple had a special effect in its start-up frames, like if the enemy gave off a red tint right before a grapple attack? This could let the player know whether or not an enemy has a grapple after observing them. I think this may still allow for a wider option of enemies, but it's just a suggestion. I hope y'all have a nice day, and that Hammer Bear's attack can definitely make for some interesting platforming later on ❤️👍

Scott Miller

I think It would be awesome if both were active at the same time... Maybe change Kincaid's start one to make it seem more like shes in charge instead, while the other one is they are in charge.

Cookiedraggy

The toggle would only work for old enemies and not for future ones. For instance, the Hammer Bear has no way of reaching a stunned Kincaid. We wanted to give us a wider option of enemies we can make.

Cookiedraggy

Sure!

navarone

yo just a though while starting up the game.. Is it possible to allow discord streaming of this game? i would love to stream it to my friends OWO.

Chunky Gem

mmmm I love me a good update build

Barry

I'm pretty late to all the changes that were made from a couple of weeks ago to now. The combat is quite good and removal of grappling attacks from enemies does make the flow of combat smoother. If I may though, I agree with Uncreative Anonymous in that at least having the option in the settings to toggle on and off those grappling attacks leading into those scenes, may be a nice and reasonable option to have in the game. Just a suggestion for considering. I think you and your team are making a great game and I support you all and hope you all have a good day!💖


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