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Weekly report

🕑 Added 2023-03-10 12:48:38 +0000 UTC

Comments

Jontyllis

Understandable. It's only mildly frustrating. Only reason I hadn't said anything earlier is because I kinda assumed it wasn't really possible to fix without ruining or removing the detection feature.

Chyos

Sadly not. I have looked into that problem already, but since this is a fundamental mechanic on how events work (in this case a detection event is triggered which either fails or succeeds), I don't think I can do anything about it. At least if I want to keep them as they are now. If I remove the detection part and they would be visible from the start that would of course work, but that would also remove a lot from the experience of exploring the map.

Jontyllis

Awesome to hear that the performance issues are getting some work. I've never really noticed them that much. So happy I bought the computer I have. Best thing I ever spent money on. One thing that has always bothered me though is that when using the mouse for walking your character around he always stops before reaching the point you clicked. He is stopping because he has noticed something like an herb. Is there a chance that could be removed?

Kevin Daley

Hm it’s going to be interesting to see how the hunger goes and I wonder how the new system for events like Emily will go down as well


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