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In for a Penny

🕑 Added 2023-06-29 01:05:13 +0000 UTC
In for a Penny
In for a Penny
In for a Penny
In for a Penny
In for a Penny
In for a Penny
In for a Penny

Comments

MaliXe

Hello, thanks! I'm glad you like my style of characters, it took a lot of work to achieve. Yes, with AI I can create details for the textures, and I can keep everything similar and uniform in style. But the main reason I want to feed my characters to an AI is to create static images like wall pictures and collectibles, for instance, Brendon will find an old magazine with pictures of one of the characters. Pre-rendered images look best as still images, but achieving good results takes time and skill. The AI can take a not-so-nice render and make it look perfect, as long as it understands the proportions and style characteristics. But while I don't provide enough data, I need to try to anchor in other styles, like Pixar. I fear that perhaps I have lost the sensitivity to be disturbed by AI-generated images after seeing several attempts go very wrong. I'm a little worried, maybe I should wait to get really consistent results before sharing these images with you. I'll keep an eye out for feedback.

Archy_TaxiWhy

Hello, Thanks for the news. Great if you've managed to make things easier for yourself with modular environments. It's true that it seems simpler to do this option than to create an "open world". Can't wait to see the result when the time comes! Keep working on the project, little by little. For the Ia, I don't know if it's because I'm used to your graphic style (which I like a lot) but it always disturbs me. En core plus dans le style Pixar XD. So if I've understood correctly, with IA you can then program it with your own graphic style to facilitate certain tasks, notably texturing? Surely it can't be easy. Thanks again for the news! Kind regards

MaliXe

You're welcome! 😁

Mike C

Thanks for the update!


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