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KineFX 101 – Pt.19: CFX: Muscles Part 2

🕑 Added 2022-09-23 09:16:02 +0000 UTC
KineFX 101 – Pt.19: CFX: Muscles Part 2

Comments

Entagma_Chris

Hey Ken, if there was a simple answer to this, it would've been in the video. I struggled with this issue quite a bit before just goind that lazy route. Things that kinda worked were setting the Shape-, Bend- and Attach-Stiffness on the tissue surface layer to really low values (or even to zero!) or using finer Tet-Meshes on both the muscles and tissue.

Ken Finlayson

Great stuff, can't get enough. Would of loved to hear about some "non-lazy" ways to deal with the bumps and pits on the tissue solve - if that's more iteration on the solver? tweaking tissue properties etc.


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